you don'tHow do I add a banner image for non steam games instead of this fucking black hole?
Despite the memes, PC is still an incredibly huge part of the gaming economy and a ton of games that turn into overnight successes get their start on PC because they can't get started elsewhere. Additionally, while Steam is who the ruling against, this would apply to digital games everywhere which means indies, etc. (any digital version of a game) would be subject to this law. Technically publishers and devs would be better off with a Steam marketplace implementation since they currently get $0 from resale of physical games, at least digital they could keep getting some income.Stop publishing on PC?
This is extremely hyperbolic. Physical resale has existed for as long as physical anything has existed and no market has stopped functioning because of it. While the adoption would be higher (lower barrier to entry), as mentioned above, an implementation along the lines of Steam marketplace where pubs/devs get a % of the sale (like they already do with cards) would actually benefit devs more than the physical resales that already exist.B wouldnt work because no one would ever buy a game new after week 1 when you get the identical game cheaper used so it would pretty much kill PC gaming as devs and publishers would make no money. A would only work if the buyback went down exponentially fast like gamestop where most AAA games net you $5 at most, but still it makes no sense because why would they do that aside from "legality". It would be easier and cheaper just to pay the fines.
This was one of my first thoughts as I've recently started buying movies digitally instead of physically. There's no reason to think this won't apply to literally all digital "goods" because they basically all function the same way.Would that stop with games? Will Amazon be forced to let me resell my digital movies I bought through their video store? Music too?
But we have to keep in mind that it doesn't apply to every game, especially indie games.People have always been able to sell physical games, how does it destroy devs if you have a reasonable equivalent for digital games?
If it works for France, it should work for EU.And it concerns France for now. It's not a worldwide law.
Aren't the keys completely custom made for that keyboard? Don't think you can replace them with anything.Anyone knows about mechanical keyboards and can recommend me some replacement keys for a Roccat Vulcan Aimo 120?
Eh, un voisin lyonnais !
Local law don't always become an EU law.If it works for France, it should work for EU.
I don't think it's a slam-dunk that you can require developers to be given a cut though. First-sale doctrine exists in the USA, and the EU has exhaustion doctrine. And maybe I'm misunderstanding the basis of those concepts, but how can you mandate that second-hand sales have to go back to the original rights holders?As long as devs get a % of the resell money, everything should be fine.
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They can appeal, no reason to think they won't.but if it's possible to appeal to a higher court I have to think Valve will
They plan to go after other stores if they win the case against Steam and use it as a precedent.But right now, there's nothing that can force OTHER stores to comply. Steam was the only store sued, so they are the only one that should comply.
honestly I dont know. But I think devs getting money from reselling will be a point of contentionI don't think it's a slam-dunk that you can require developers to be given a cut though. First-sale doctrine exists in the USA, and the EU has exhaustion doctrine. And maybe I'm misunderstanding the basis of those concepts, but how can you mandate that second-hand sales have to go back to the original rights holders?
Also, what's the basis for a fair cut anyways? There's that company Robot Cache, which the InXile founder started, and you only get like 25% of your game's sale price back. That sounds like shit.
Yeah, and now I'm thinking now of another hellscape option that we could end up with.honestly I dont know. But I think devs getting money from reselling will be a point of contention
We return to the big box PC releases and become a full circleYeah, and now I'm thinking now of another hellscape option that we could end up with.
Right now we get "lifetime" licenses for games, tied to our account forever.
What if the new standard to circumvent the law isn't subscription passes, but just actually limited licenses? Now instead of a license that's attached to you forever, you get a license that expires at the end of a year or two. Therefore eliminating A) any sense of ownership, and B) the need to allow for resale anyways.
No, they can replaced. I found a video where someone does it. But I can't find the keys they use neither do they specify what type of key they went for nor does the link they provided work.Aren't the keys completely custom made for that keyboard? Don't think you can replace them with anything.
More like we return to the sea.We return to the big box PC releases and become a full circle
They look like a standard MX-compatible stem. The default caps are very low profile and seem to be tapered a bit to match the shape of the switches, but I would think any other profile size would fit too, just make the tops of the keys rest a little higher.No, they can replaced. I found a video where someone does it. But I can't find the keys they use neither do they specify what type of key they went for nor does the link they provided work.
This is true, as Strauss Zelnick said: "The world has changed. When we consider a console release, the PC format can be 40% or 50% now of that revenue. Ten years ago, that number was 1% or 2%. Clearly, the world is changing."Despite the memes, PC is still an incredibly huge part of the gaming economy and a ton of games that turn into overnight successes get their start on PC because they can't get started elsewhere.
But it's not a choice between physical vs digital reselling, it's a choice between digital reselling vs only selling first-hand copies. From a publisher's point of view the choice is pretty obvious.Technically publishers and devs would be better off with a Steam marketplace implementation since they currently get $0 from resale of physical games, at least digital they could keep getting some income.
That is 100% where I see this going (in addition to subs like game pass). I've been going on and on about it on Era for a few pages, but I cannot fathom developers and publishers taking this on the nose instead of limiting our access to games even further.Yeah, and now I'm thinking now of another hellscape option that we could end up with.
Right now we get "lifetime" licenses for games, tied to our account forever.
What if the new standard to circumvent the law isn't subscription passes, but just actually limited licenses? Now instead of a license that's attached to you forever, you get a license that expires at the end of a year or two. Therefore eliminating A) any sense of ownership, and B) the need to allow for resale anyways.
pretty sure that wouldn't fly in the EUThat is 100% where I see this going (in addition to subs like game pass).
Why wouldn't it? They'll rent you the game like iTunes movies or give you a time-limited license like antivirus software.pretty sure that wouldn't fly in the EU
If you treat games like any other software why wouldn't it? I mean games ARE software, imho it's just that nobody has gone down that road before.pretty sure that wouldn't fly in the EU
50%? Wow. Too bad PC gaming will be dead by 2021 thanks to magical console SSDs, but at least we had a good last few years.This is true, as Strauss Zelnick said: "The world has changed. When we consider a console release, the PC format can be 40% or 50% now of that revenue. Ten years ago, that number was 1% or 2%. Clearly, the world is changing."
So a 2020 game gets its page but Digimon, which launches in one month doesnt? fuck you bamcoPolice Stories released. Restart Steam for 25% voucher.
50%? Wow. Too bad PC gaming will be dead by 2021 thanks to magical console SSDs, but at least we had a good last few years.
So a 2020 game gets its page but Digimon, which launches in one month doesnt? fuck you bamco
If I had any money left, I would gladly bite the bullet on Mutazione.lot of cool indies releasing today
yup still slowly getting threw the opened tabsAnd probably 4-5 others, this is crazy.
You can pair a controller no?Jesus I tried Overland on that new Apple Arcade service to check how it is before getting it on Steam and it's sooooo fucking annoying. We have mobile games ported to PC with HUGE user interfaces and I can live with that but it's the other way around with Overland. Everything is soooooo damn tiny. My hands hurt just trying to play it for a few minutes. And Apple Arcade is only available on iPhone at the moment. lol.
The game itself seems kinda decent so far, not sure I feel like spending the 21 euros they're asking for though. I'm already purchasing Jenny LeClue and Police Stories.
Thank you very much!They look like a standard MX-compatible stem. The default caps are very low profile and seem to be tapered a bit to match the shape of the switches, but I would think any other profile size would fit too, just make the tops of the keys rest a little higher.
Maybe try going with a cheap set to test it out?
Amazon product
Edit: I think I found the video you were talking about.
Even though the link he shared is dead, he's using a standard Tai-Hao keycap set, probably an OEM profile. So you should be able to use pretty much any set I linked above. The video shows him doing some modifications to it with a screwdriver, I'm not 100% sure if that's necessary, he seems to be implying that the caps will be harder to remove again if you don't do that first.