They are not that interesting in terms of absolute value, unless you have an intuition of how many copies a game should be able to sell.What does those numbers mean, like in regards to Control?
I think MIT is mitigationBehavior during the first 5 days (of what?*) w.r.t. wishlists is different from behavior w.r.t. purchases: Borderlands 3 is the best-selling game on EGS, and only comes fourth in terms of wishlists.
*it could be the first 5 days after the store page was published.
I also appreciate the fact that people wishlist the upcoming free game of the week.
Risks for EGS staff (no idea what MIT means):
Both Infinitesinals and Eyes Out game are winners of Megagrants so I'm not entirely sure if they meant publishing or just their money from that program.The publishing deals from Remedy, Playdead and Gendesign were already known, but it appears they are also publishing games from Eyes Out and Cubit Studios. The Cubit Studios game is most likely a title called Infintesimals while I cannot find anything related to Eyes Out other than an article from 2008 which shows them recruiting for a MMO (which is sorely outdated).
I don't think Valve would bother to port Alyx themselves to Playstation VR 2 just because they probably wouldn't consider it worth their employee's time but I could see them being fine with Sony hiring a third party studio to port it for Valve/Sony.This might sound weird, but it's weird reading that one of the key people behind EGS playing a game available on EGS and Steam on console instead, would have thought he would be using EGS for games available on EGS.
This is about R-Type Final 2.
I know that Gabe stated in an interview in regards to Cyberpunk that he doesn't really have any visiblity towards consoles. Valve doesn't seem to care much about consoles in general. If Alyx releases on PSVR 2 it would be in regards on how they can make Steam grow. Like if PSVR 2 can be connected to SteamVR on PC.
Minimum GuaranteePlease translate.
what is "MG"?
what is "MM"?
Lol that certainly sounds like something Tim would get salty over.
I recognize Sweeney and his entitled logic there. "How dare a platform holder not support us unconditionally without having anything to gain in return?".
As in, what about everyone else on the platform and who isn't earning billions yearly?
Evans is the one who wrote that document on the tweet there claiming that after Fortnite was removed from the App Store people didn't play Fortnite on orther devices, the Judge is the one saying that people could simply had moved to other games like PUBG for the benefit of other devs, Evans says that hes "not adressing this particular issue there"Who is Evans in this scenario? It's really confusing to pick out who is who the way this is being life-tweeted
I think the part I don't get is who Evans works for. It seems like Epic, but he also seems somewhat antagonistic to both sidesEvans is the one who wrote that document on the tweet there claiming that after Fortnite was removed from the App Store people didn't play Fortnite on orther devices, the Judge is the one saying that people could simply had moved to other games like PUBG for the benefit of other devs, Evans says that hes "not adressing this particular issue there"
Bless comrade Phil!Sony and Nintendo haven't done anything to support Epic's case. Microsoft has and it's interesting to talk about why. I believe that Sony and Nintendo are acutely aware of the danger for their own walled gardens in the event of a win for Epic. Microsoft on the other hand is trying to convince the judge that consoles are different but I believe that they don't really care if the walled garden model collapses. They have already decided that their future in the business is all about Game Pass, so if they lose their walled garden but gain the ability to put Game Pass on everything they would be elated.
Yup, it's a MG, the dev and Pub doesn't care, they sold so and so much to Epic and don't care how much Epic sells. It's like shipped and sell-through, while the shipped number is a no-take-back-sy.They did probably technically sell hundreds of thousands of copies to Epic
This seems to be the case for a lot of devs after signing an exclusivity deal with Epic. Either Epic forbids or discourages them to talk about the Steam release, or the devs are too busy counting Epic's money to care. I assume it's the latter.the devs are doring a terrible job at communicating.
Old World also seems to be one of the least known EGS exclusives, Ooblets is more known (mostly through the announcement controversy) and Oddworld is also known, but people doesn't seem to care about it.This seems to be the case for a lot of devs after signing an exclusivity deal with Epic. Either Epic forbids or discourages them to talk about the Steam release, or the devs are too busy counting Epic's money to care. I assume it's the latter.
Either that or I could even see them giving away Fall Guys as part of their integration under EOS