Especially RiruLumiY'all murdering my wallet.
Update 4 for Quake includes the return of the legendary progenitor of team-based multiplayer: Threewave Capture the Flag! We have resurrected nine iconic levels from the original mod just in time for QuakeCon to bring you and seven of your closest frag friends back together again!
I'd buy Dead Island 2I still wonder why they are still doing a Dead Island 2 when Dying Light pretty much surpassed the original formula. The "brand" can't be that much in demand all these years later and they still have that "Dead Island Riptide-torso" media debacle tied to the brand name.
Is the Dead Island brand still sought after 10+ years after it's initial release? Is anyone still waiting on Dead Island 2?
Hello,
Due to circumstances that we will explain below, we're being forced to increase our prices in Argentina & Turkey.
We don't make this choice lightly, but unfortunately a significant portion of sales in the last year came from these two countries, without a corresponding increase in players there.
To put this in context, the % of our total sales from a given country will roughly equal the % of our total players from that country. For Argentina & Turkey, their % of total sales is 3-4x the amount of the % of their total players.
By no coincidence, the price of Dead Cells and DLC in these two countries are by far the lowest in dollar/euro terms, so it is extremely likely that people are changing their region to take advantage of a 70-90% reduction in price.
Dead Cells is already not an expensive game at $24.99 and we regularly discount Dead Cells by 40-50%. With people taking advantage of the region pricing on top of this discount, hopefully you can see why this is impacting us so heavily.
We realise that this will seem unfair to legitimate Steam users in Argentina & Turkey, but we are not a big studio and we are losing a very significant amount of revenue while trying to finance future projects and more Dead Cells content, so we are being forced to act.
We hope that explains why we're making this change, we always try to be as open as possible with our community here on Steam and we are always open to feedback.
Thanks,
Matt, EE & MT
Of course all those Washington words were just a nonsense excuse. This is the main problem here, it's totally arbitrary.The game is sold at Walmart which I'm sure exists in Washington state and also on PSN/eshop which i'm sure have users in Washington state, so I frankly don't believe that washington state law is the issue.
The issue is Valve guidelines being what they are (or aren't in this case) and causing this situation, which also leads to people pointing their fingers at everything and anything as the cause for this because nobody knows, except the idiot with unilateral power to veto games who reviewed the game in question.
edit: various edits for grammar
All these devs and publishers "thinking", but apparently not have the brainpower to do minimal research and learn that region hopping on Steam has been incredibly difficult for a while now.Steam :: Dead Cells :: Price change for Argentina & Turkey
Hello, Due to circumstances that we will explain below, we're being forced to increase our prices in Argentina & Turkey. We don't make this choice lightly, but unfortunately a significant portion of sales in the last year came from these two countries, without a corresponding increase in players...steamcommunity.com
that's what happens when you look at "stats" instead of, you know, actually talking to people in those countriesAll these devs and publishers "thinking", but apparently not have the brainpower to do minimal research and learn that region hopping on Steam has been incredibly difficult for a while now.
That's a neat way of guaranteeing 0 sales for your next game.Steam :: Dead Cells :: Price change for Argentina & Turkey
Hello, Due to circumstances that we will explain below, we're being forced to increase our prices in Argentina & Turkey. We don't make this choice lightly, but unfortunately a significant portion of sales in the last year came from these two countries, without a corresponding increase in players...steamcommunity.com
or the current DLC and upcoming DLCThat's a neat way of guaranteeing 0 sales for your next game.
I guess you could say they're trying to put the Dead into Dead Cells.That's a neat way of guaranteeing 0 sales for your next game.
Stores already have keys? Where did you buy yours?
Demo for this was great; extremely cool concept for a narrative game, with very polished execution. Looking forward to the full game.
Hello fellow Adult Swim viewerBy the way this is what I was into back in 2012
PS screw Crunchy roll. They are a bunch of parasite.
I'd rather drink my own piss.Also launching on Game Pass, for those who care about such things.
Thanks! Was hoping you'd say CDKeys but I should know better as they tend to get keys a bit late.Gamebillet
Come now, let's not spread that misinformation on a PC gaming forum. It is remarkably easy to buy games on Steam from Turkey/Argentina.All these devs and publishers "thinking", but apparently not have the brainpower to do minimal research and learn that region hopping on Steam has been incredibly difficult for a while now.
But the music in TMS is among the worst in SMT/Persona gamesI thought TMS FE# was fine but it's obvious 99% of the budget went in producing the songs and 1% for everything else.
That is fucked up, people can be real assholes.Come now, let's not spread that misinformation on a PC gaming forum. It is remarkably easy to buy games on Steam from Turkey/Argentina.
If you don't mind using your main account, and don't have a friend in those countries who can switch it for you, there are people online who will sell you an account switch as a service for a small fee on sites like Fiver for example.
If you don't want to risk your main account and/or don't care about having a second account, it's even easier. You just fire up a VPN, create a Steam account in your browser from the target country and then start feeding it wallet codes that you can freely buy from key seller sites like G2A. You will never be asked for a local payment method and never have to use a VPN again. Or you can just feed this new account with Steam digital wallet gifts from your main account. (EDIT - here's a video of a Lost Ark content creator showing the whole process. He made this video to show how people in unsupported regions could play the region locked game but the process is identical no matter which country account you want.)
For the people doing this, the savings are so substantial that they will buy wallet codes at double their real value and happily play from a second account or family share to their main.
Look I live in one of the low cost regions where regional pricing is vanishing and it really sucks when I have to skip games I'd like to buy because they're too expensive. But these developers aren't lying when they say region swapping is a problem. They don't share data publicly but they have metrics telling them exactly what is going on. One developer said they had twice the number of downloads for their game from the UK than actual sales. So that means, for example, 10% of all downloads were from the UK but it accounted for only 5% of the sales. There's no reasonable way to explain that unless you want to believe that somehow all his customers decided to take a vacation to the UK when they downloaded the game and like, come on... right?
So yeah, people from poorer countries are getting fucked over by people from rich countries. A tale as old as time.
So they decided to Rename R-Type Final 3 to R-Type 2.5. Why this change?
new DLC
is included in Stage Pass 3
R-Type Final 2 - R-Type Final 2.5, Stage Pass 3, and DLC Set 7 released - Steam News
More stages and ships, along with additional features and customization options.store.steampowered.com
Wasn't aware of that. That's super shitty.Come now, let's not spread that misinformation on a PC gaming forum. It is remarkably easy to buy games on Steam from Turkey/Argentina.
If you don't mind using your main account, and don't have a friend in those countries who can switch it for you, there are people online who will sell you an account switch as a service for a small fee on sites like Fiver for example.
If you don't want to risk your main account and/or don't care about having a second account, it's even easier. You just fire up a VPN, create a Steam account in your browser from the target country and then start feeding it wallet codes that you can freely buy from key seller sites like G2A. You will never be asked for a local payment method and never have to use a VPN again. Or you can just feed this new account with Steam digital wallet gifts from your main account. (EDIT - here's a video of a Lost Ark content creator showing the whole process. He made this video to show how people in unsupported regions could play the region locked game but the process is identical no matter which country account you want.)
For the people doing this, the savings are so substantial that they will buy wallet codes at double their real value and happily play from a second account or family share to their main.
Look I live in one of the low cost regions where regional pricing is vanishing and it really sucks when I have to skip games I'd like to buy because they're too expensive. But these developers aren't lying when they say region swapping is a problem. They don't share data publicly but they have metrics telling them exactly what is going on. One developer said they had twice the number of downloads for their game from the UK than actual sales. So that means, for example, 10% of all downloads were from the UK but it accounted for only 5% of the sales. There's no reasonable way to explain that unless you want to believe that somehow all his customers decided to take a vacation to the UK when they downloaded the game and like, come on... right?
So yeah, people from poorer countries are getting fucked over by people from rich countries. A tale as old as time.
It's honestly my biggest current issue with Valve though.I really don't like this targeting of individual employees, honestly. Especially with former employees.
Valve clearly has an internal hardline stance on this issue, likely inspired by state laws. I think any game with English support just gets more scrutiny, as arbitrary as that is.
I also don't understand how a developer cannot simply point to releases in actual US retail stores and just ask Valve how they have legal concerns about shipping on Steam.It's honestly my biggest current issue with Valve though.
Of course there are justified bans. But if some pretty good games manage to release on fucking Nintendo consoles of all places, then barring them from release on Steam is just dumb, and handwavy excuses about nebulous "state laws" don't make it better. If that's actually the reason, then geoblock the release in those states. You have the technology.
I initially mistook that for Day of the Tentacle.
it might as well be, hahaI initially mistook that for Day of the Tentacle.
No to the first, you get a 'we won't be carrying your product' email with no explanation what part of your content was responsible for the ban.I also how this works internally. Does Valve at least send the developer a clear response what the questionable content is and how to "fix it" to still get released? If Valve just blocks the game and then ghosts the developer, it would be a pretty bad way of enforcing curation.
The Saul Zaentz Company based in Berkeley, California, US, was founded in 1976. It was originally set-up as a film production company, which produced award-winning films such as One Flew Over the Cuckoo’s Nest. The Saul Zaentz Company acquired its rights from the heirs and estate of J.R.R. Tolkien and HarperCollins Publishers, who maintain the print publication rights to J.R.R. Tolkien’s literary works. The Saul Zaentz Company first acquired the rights to The Lord of the Rings and The Hobbit in 1976, in an arrangement with United Artists to produce an animated version of The Lord of the Rings, to be directed by Ralph Bakshi. The film was released in 1978 and has become a cult classic. In 1998, The Saul Zaentz Company licensed New Line Cinema to enable director Peter Jackson’s live-action trilogies of The Lord of the Rings and The Hobbit. The movies have grossed over USD 6 billion at the box office and won many Academy Awards.
Lol the Team Fortress 2 version of Three wave, Mannpower, is probably the worst official mode in TF2.Quake - Quake - Update 4 - Steam News
This is the fourth major update since the release of the enhanced version.store.steampowered.com
Please