Unpopular opinions but boss fights in games fucking sucks sweaty damn balls!
It's not exactly 1:1 remake because lots of (side) content will be cut. It'll be more like FFXV Pocket Edition.I think people are lukewarm towards Ever Crisis because it's on mobile. A 1:1 remake of the game with that quality is exactly what a lot of people have been asking for. I think it looks great. Hopefully it gets ported to other systems.
I really want to play Kena, it looks so good, just like a playable Pixar movie.
Cool, I guess. Longer than expected though, or was it 9 month of delay after all?
Capcom leak confirmed.
Nicee, well, it's a bit longer than the original leak but at the very least we know we are getting both Rise and Stories 2
Capcom leak confirmed.
It was 9 months on that leaked document, yes.Cool, I guess. Longer than expected though, or was it 9 month of delay after all?
It's not exactly 1:1 remake because lots of (side) content will be cut. It'll be more like FFXV Pocket Edition.
If it's planned like FFXV, it'll come to PC and consoles after all the chapters are released on mobile.Even if it's just the main story it looks well worth playing to me. I don't like playing on my phone though.
And you can bet your lunch that FF7R and this mobile episodic thing will come too, Square-Enix milking every single drop of FF7If it's planned like FFXV, it'll come to PC and consoles after all the chapters are released on mobile.
Yeah, FFVII has become an entirely new franchise of its own.And you can bet your lunch that FF7R and this mobile episodic thing will come too, Square-Enix milking every single drop of FF7![]()
Some possible Life is Strange 3/4 information on Era, mods have verified the poster has material to support their claims:
"Hey all, heard some info down the grapevine about upcoming Life is Strange games so I figured I'd share it with you folks.
First off, Life is Strange 3 is being developed right now by Deck Nine (devs of LiS: Before the Storm.) It's being developed on Unreal Engine 4 rather than Unity. It's a full-fledged 5-episode sequel. I've heard that it's been referred to as "Life is Strange: True Colors" in development, but I'm not 100% sure if that's the final title.
The game takes place in the US, but not in the Pacific Northwest (I don't remember where for sure, but it either takes place in the Midwest or the South.) The game will be a return to a grounded, small-town setting (similar to the first game.) The main character is an Asian-American woman named Alex. The main superpower this game revolves around is the ability to read minds. Different characters will have colors surrounding them representing their emotions (hence the name True Colors.)
Music is also a really heavy focus in this game, moreso than LiS 1.
The game should be announced pretty soon. Afaik it was supposed to be announced last year, but COVID-19 must've messed things up.
There is also another Life is Strange game that I've heard is in preproduction, although I'm not 100% sure about the details on this one as it's still a long ways off. It's supposed to be a direct sequel to the first game and it'll feature the same protagonists (Max/Chloe). I haven't heard about this in months so keep in mind it might be cancelled at this point.
As for other Life Is Strange news, Life is Strange 1 is being ported to the Switch. I'm not sure if the second one and BtS will be ported as well, but I'd imagine that they'd be doing that. The ports should be announced whenever LiS 3 is announced.
If you have any questions or anything feel free to ask!
Edit: Just wanted to emphasize that I'm not sure if the fourth Life is Strange game I mentioned would canonize any ending to the first game. I just know that if it exists, it involves Max and Chloe in some way. I also edited out some info I mentioned about a possible timeskip in the fourth game because I am not certain about that. "
Capcom leak confirmed.
Don't you like the subtle atmospheric effect of a police siren going off in your living room?Why would anyone play games like this lol?
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Its really good that Capcom came out and confirmed before the switch version came out that it was coming to PC so people who are okay with waiting won't have to double dip.A Steam version is confirmed if you go to the bottom of the page.![]()
MONSTER HUNTER RISE | CAPCOM
MONSTER HUNTER RISE arrives on Nintendo Switch, breathing new life into the genre!www.monsterhunter.com
Don't worry about 7R. This time the trailer doesn't have "Only on Playstation" or whatever the variants and it'll released after the exclusivity period ended. Probably PC version will release together with the PS5 version.And you can bet your lunch that FF7R and this mobile episodic thing will come too, Square-Enix milking every single drop of FF7![]()
that was for stories 2 though .... the MHR leak was 9 months2022... So long wait... They'll probably be showing World 2 or something by that point... Meh... I wish the leak for a day & date with the Switch version was real![]()
Square Enix have always been deliberate with their platform announcements. Pretty much designed to extract as much cash from impatient people as possible.Its really good that Capcom came out and confirmed before the switch version came out that it was coming to PC so people who are okay with waiting won't have to double dip.
lookin' at you square
9 months would mean December 26th, but other than it being right after christmas, it would be a bad idea to release it during the winter sales, so there's the chance it could happen on January 2022? (still 9 months timed exclusive and not 12)Nicee, well, it's a bit longer than the original leak but at the very least we know we are getting both Rise and Stories 2
usual 12-month timed exclusive, same deal as always.
It was 9 months on that leaked document, yes.
If it's planned like FFXV, it'll come to PC and consoles after all the chapters are released on mobile.
I want a PS5. I don't even know why, surely just the scarcity.
But at the same time, I really just want to put my ass on a sofa and play, no energy.
The joke's on me (as usualI also want one, but I never seem to be able to get one.The lack of stock seems to never end.
The joke's on me (as usual)
Every fucking time I'm in the mood for one I miss a restock by one hour.
I think I agree to a large extent. Most boss fights I've experienced were about dull and frustrating memory challenges, and they seldom really offered anything truly joyful or meaningful. The rare ones I've enjoyed have been the ones that both were about something meaningful narratively, and that weren't excessively hard just for the sake of killing you and being a "proper boss", and be actually killed sight unseen. HLD's bosses come to mind for me.Unpopular opinions but boss fights in games fucking sucks sweaty damn balls!
Damn yeah, just took a peek at the available offering and it's even more scarce than the console stocks.It's weird for me, I really want a PS5, yet I don't really know what I will buy. I will presuambly not be buying Ratchet, Returnal, Miles or Sackboy until they go on sale and Demons is the one I truly want and Queen has hinted towards a PC release.
I guess the best thing for me to do is just to wait.
Still hate most boss fights mechanically though. It feels like an old relic from the past some games just can't let go of. Harder, momentous fights to act as a capstone to a narrative moment? Absolutely, give me those. But boss fights usually are placed without any consideration to that.
Oh, but I know, I'm not worried, it's just that this FF7 milking feels... wrong at some level.Don't worry about 7R. This time the trailer doesn't have "Only on Playstation" or whatever the variants and it'll released after the exclusivity period ended. Probably PC version will release together with the PS5 version.
The only thing I dislike about the Souls boss fights is the lack of checkpoints (bonfires) in the room before them.Boss fights when done right can be great. I typically prefer adventure type games or city builders but something like the Souls games bosses definitely feel well done (well, some of them). I like the struggle of getting through a section to face a boss, the feeling once you beat it and can move onto more exploring was great. I liked that i could summon for help in those games too.
Your loving Uncle Birdman says: "Save your money. Before long you will regret this purchase.I want a PS5. I don't even know why, surely just the scarcity.
Hey this GTX 970M 6 GB and i7-6700HQ CPU still got mileage on it and runs the games I want to play well enough. How do you think I'm playing my games on with my bum on my sofa~But at the same time, I really just want to put my ass on a sofa and play, no energy.
Still fixated on Uncharted Waters here. Found the music piece I was thinking of:
Mods have come a long way though, at this point I'm wondering if it's better to stick to the original
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Without mods for comparison:
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Taken from this thread:
I have to agree, those fights would be less aggravating to me if I could just "press R to retry" so to speak. I still think they are deliberately too hard and nigh-impossible to win sight unseen, but this would make the experience better by taking the tedium of retrying away.The only thing I dislike about the Souls boss fights is the lack of checkpoints (bonfires) in the room before them.