EA cracking the whip on Codies, they used to come out around August.
EA cracking the whip on Codies, they used to come out around August.
also cracking the whip on regional pricing:EA cracking the whip on Codies, they used to come out around August.
THEY AGAIN EXEMPTED INDIA UNTIL RELEASE.SEGA gonna SEGA:
yeah, SEGA just don't give a fuck anymoreTHEY AGAIN EXEMPTED INDIA UNTIL RELEASE.
FUCK OFF!
The one when she says "I miss it... the steel sky"? Why though I liked that line :cTo be fair, they gave 14 year old Tifa an undershirt.
And they also changed Aerith’s last line in the game.
Apparently it was localised, but the original line was about her not liking the sky.The one when she says "I miss it... the steel sky"? Why though I liked that line :c
I started really working for the first time back in 2008. and from my memory it was a lot worse than today.Layoff sucks.
I wonder if going forward if people are letting younger people, especially those in highschool and college about all of this.
I was too young in 2008 when the whole economy was terrible. Was it this bad, was it a whole lot worse? What happened?
Indies are basically all I play, and have been that way for almost 15 years now, and it's much better and rewarding to just give money to a small team with a niche idea or a solo madman that managed to release a game than to a faceless corporation and their execs that only care the bottom line is black and not red, but this isn't the answer as even in indies the budgets and scopes are ballooning out of control and also need to be reassessed and scaled back.Every day there is another reason to just buy Indie games.
Reading about all the big studio bs makes me sad.
I feel like awkwardly cutting costs by handing off more and more stuff to AI is probably a lot more likely at this point than voluntarily scaling things backIndies are basically all I play, and have been that way for almost 15 years now, and it's much better and rewarding to just give money to a small team with a niche idea or a solo madman that managed to release a game than to a faceless corporation and their execs that only care the bottom line is black and not red, but this isn't the answer as even in indies the budgets and scopes are ballooning out of control and also need to be reassessed and scaled back.
It will take the joint effort of creators and players to stop this madness before everything implodes. You don't need millions of polygons per character, you don't need gigantic maps, you don't need expensive hollywood actors to voice your game, etc, devs need to put their foot down and audiences need to learn to be reasonable.
The Switch really showing it's influence here. Those screenshots are ASS. (And not the good kind.)
I'm fine with it. Just hate it when years old thing gets patches that breaks mods/fan work to improve it.To be fair, they gave 14 year old Tifa an undershirt.
And they also changed Aerith’s last line in the game.
AI generally costs more because 1) it’s fucking expensive and 2) it doesn’t work how you want it to work and a human has to fix it.I feel like awkwardly cutting costs by handing off more and more stuff to AI is probably a lot more likely at this point than voluntarily scaling things back
Gladly It already exists the mod that restores the altered content, just took few hours.It was on NexusMods for hours, (now down by admins but up on other based (XD) mod sites).It's always a coin-toss if the modder will go back to fix/update it.
Jesus that is a blast from the past indeed
See what the obsession with spoiler culture has led us to
It could impact commercial projects. If emulation is banned, re-releases that use emulation could effectively be blocked (or developers may steer clear of doing it out of caution). Imagine if Sony blocked Xbox/PC/Switch releases of MGS1 because it used a PS1 emulator.I don't care about Nintendo games enough to worry about Yuzu specifically but fuck them if this has knock on effects on emulation in general.
This is probably what it is. The Switch 2 is basically gonna be a DS ---> 3DS situation.Weird timing, maybe Switch 2 is so iterative they hope to kill Yuzu (and then Ryujinx and whatever else pops up) before it's released and emulates it?
Teenage Mutant Ninja Turtles Arcade: Wrath of the Mutants is getting a home release on April 23rd across Windows PC (via Steam), Xbox One, Xbox Series X|S, Switch, PS4, and PS5, for $29.99
The game is a port of the Raw Thrills-developed 2017 arcade game Teenage Mutant Ninja Turtles, which is based on the 2012 animated series of the franchise. It features full four player cooperative play, the base game six stages and 13 boss fights plus three all new stages and six new bosses.
Doubt stronger hardware is the deciding factor, just having them easily available without buying additional hardware whatsoever is simply sweet. See all the folks who care about how it emulates on Deck, which doesn't really run the demanding games at substantially better settings or anything, but they have it so don't want a Switch. Doubt everyone who emulates on desktop is a 4k60 bro either, hence CEMU being so popular for BOTW cos it runs on weaker hardware than Switch emus. It's really just about having easy access to the games. And in this case indeed piracy is easier than buying yet another system + games. Better hardware is a minority case/excuse really, if the games are great then they're great and worth playing. Otherwise, there are more great games than you can play in your lifetime on any single platform, you don't HAVE to go for the specific games that are on the one system you don't care to buy for any reason (naturally, unless the reason for that is how easily you can emulate the system in question of course, which plays into Nintendo's point for doing this).i'm a pretty firm believer in that Gaben quote about piracy being a service problem and there's clearly a lot of demand to play Switch games on stronger hardware
That's pretty much it for me. I'm just done with new consoles. I don't want redundant hardware, nor accept a one-size-fits-all experience.Doubt stronger hardware is the deciding factor, just having them easily available without buying additional hardware whatsoever is simply easier. See all the folks who care about how it emulates on Deck, which doesn't really run the demanding games at substantially better settings or anything, but they have it so don't want a Switch. Doubt everyone who emulates on desktop is a 4k60 bro either, hence CEMU being so popular for BOTW cos it runs on weaker hardware than Switch emus. It's really just about having easy access to the games. And in this case indeed piracy is easier than buying yet another system + games. Better hardware is a minority case/excuse really, if the games are great then they're great and worth playing. Otherwise, there are more great games than you can play in your lifetime on any single platform, you don't HAVE to go for the specific games that are on the one system you don't care to buy for any reason.
You never know with Nintendo, but I have to imagine they even know that expectations are for it to be more of an extension of the current Switch platform, meaning everything carries over.let's see if the SwitchU is another 100 million seller or another dud.
Like with Targeryans, a Nintendo console generation is always a coin toss.
Nintendo isn't somehow safe from changing customer expectations and a changing landscape. especially with the current focus on libraries and forever games. Nintendo is especially prone to have clear cuts between generations.
In the current financial landscape, investing into a new library with new hardware could be a big ask.
So, if its a dud, or even just below expectations, it is more likely that they will "surrender" and make PC ports.
To be happy: simply keep buying games and play whatever you want regardless of FOMO.I just broke the barrier of 1000 games on Steam and don't know if I should be happy or concerned lol.