FF7 Rebirth is not even close to being the RPG of the gen
I'd heistate to call it an RPG
I'd heistate to call it an RPG
...if it doesn't qualify as a RPG then nothing will. This isn't FF16 we're talking about this is a full blown RPG that has even more systems than part 1 did.FF7 Rebirth is not even close to being the RPG of the gen
I'd heistate to call it an RPG
Does it have fishing? Can't be a JRPG without it....if it doesn't qualify as a RPG then nothing will. This isn't FF16 we're talking about this is a full blown RPG that has even more systems than part 1 did.
Probably they just want to play nice with Nintendo since who knows what could happen in the future. A decade ago the thought of big AAA Sony games coming to PC was unthinkable and look where we're at now.Even Valve is afraid of Nintendo Ninjas
I'd honestly be interested to know what makes it qualify as a rpg...if it doesn't qualify as a RPG then nothing will. This isn't FF16 we're talking about this is a full blown RPG that has even more systems than part 1 did.
I think the definition of RPG is pretty clear-cutI'd honestly be interested to know what makes it qualify as a rpg
I think it will find its audienceTo say that the game disappointed me would be the understatement of the century.
Did you play part 1? Rebirth has everything part 1 had like materia builds, different weapons with their own unique ability to master and skill tree which go towards build types (aka do you lean more on building up stagger faster by sacrificing a bit of attack power? Or use weapons that would lean more towards crowd control like a machine gun for barrett or giving him a melee weapon) but just going by what we know that's been revealed it also has skill trees for each character this time not just their weapons, their synergy attacks and other relationship bonuses are tied into this. It has a crafting system (don't worry that also makes me immediately groan, thankfully it doesn't look very involved or tedious).I'd honestly be interested to know what makes it qualify as a rpg
It does have a ps4 version so maybe it's that, although for some inexplicable reason it's 1080/60 on PS5 too. The game is not a looker so unless it's because of the MP support built into the game then I have no other explanation.What’s with the aliasing from hell ? Is there a switch version ?
As a general rule I don’t think it’s a good idea for Valve to ever burn bridges. Shit’s hard to predict.Probably they just want to play nice with Nintendo since who knows what could happen in the future. A decade ago the thought of big AAA Sony games coming to PC was unthinkable and look where we're at now.
This is slander against Tifa's moveset and I won't hear it.FXFVII Remake had so much padding, unnecesarry parts, some ugly areas, some backgrounds that looked like JPEG pics and felt more like an action adventure beat'em up than an RPG.
This is me af lol. I did beat FF7 Remake though, I loved it, crazy ending and all.Mfw I've yet to finish FF7 original
AYO, what happened?To say that the game disappointed me would be the understatement of the century
And I’d reply that FF10 and earlier are the roots of the series, and it was at this point that SE started fucking around with it to find a new direction.Unfortunately, SE has fumbled the series so badly and for such a long time that you could make a case of ‘what even is the series identity’.
This.Which did you get?
I still don't understand in the least what you see in the FF7 remake that makes you praise it to the high heavens.No, I meant the pain of having to sit on the sidelines while everyone is enjoying the RPG of the generation. Hopefully for your sake it really is only a 3 month exclusive but I think we both know it won't be, just like how we're past the FF16 exclusivity now and there's still no PC version.
Agreed. Linear as all hell too, some parts you'd literally hold forward on the analog stick for 5 minutes a cutscene would play then you'd do it again until the next cutscene.FXFVII Remake had so much padding, unnecesarry parts, some ugly areas, some backgrounds that looked like JPEG pics and felt more like an action adventure beat'em up than an RPG.
The way forward is actually very simple,I think FF7 Remake is a far better trajectory for the series than other post-13 titles.
The MMO has obviously been (eventually) successful, but that’s kind of an evergreen once in a blue moon thing.
15 did some things right, but exploring the world was lacking, the gameplay was too vapid and the transmedia stuff with putting crucial parts of the story in other mediums - movies, YouTube videos, DLC, a 2D free prequel that was only on one platform, and so on - was an unmitigated disaster.
I haven’t played 16, but from what I’ve seen I’m not convinced this is the right way for the series. The RPG-lite gameplay and story feel out of place from the rest of series.
I know FF is an ever-changing thing, but I think 16 is straying too far from the series’ identity, whereas Remake and Rebirth seem like the right direction.
I know you’re joking, but I actually think a mainline FF in the pixel remaster, HD-2D or PS1-era style could be a nice bridge between the big budget ones.The way forward is actually very simple,
2026, Square Enix holds a press conference.
The following is announced
Final Fantasy XX will release 2030 on all platforms.
A big, billion dollar action game. The new hype title.
"But what about Final Fantasy XVII to XIX you ask?" - YoshiP or whomever says to the audience.
The next trailer plays.
You see the Final Fantasy Pixel Remasters.
I, II, III, IV, V, VI... the screen fades to black.
FINAL FANTASY XVII
Releasedate 2027
A fully fledged JRPG in the style of the traditional 6.
The I from FFXVII duplicates, it now reads FFXVIII.
Suddenly, scenes from FFVII, VIII and IX are playing.
Oh yes, FFXVIII will be a fully fledged final fantasy, featuring ATB combat, low poly character models and prerenderd backgrounds.
Releasedate 2028
"ONE MORE"
Final Fantasy XIX is revealed, A Turn-Based return to Ivalice in PS2 Graphics.
Releasedate 2029
Of course all coming day 1 to xbox and gamepass
I mean i wasn't exactly joking about the games themselfs, i'd totally want thoseI know you’re joking, but I actually think a mainline FF in the pixel remaster, HD-2D or PS1-era style could be a nice bridge between the big budget ones.
Some people would lose their shit and they wouldn’t sell as much as the AAA releases, but I think it’d be a great way to have more frequent releases in the series and keep the fans yearning for nostalgia happy.
Nice. I wish they find a way to get Duel Princess on steam.qureate is ready for 2024
They're taking one of the best games of all time and so far have made it better than before, granted that's a small sample size of the overall game since it was just midgar, but what they have done right now is better for the most part. The characters are all infinitely deeper than they were in the original while still maintaining the personalities that made them lovable and legendary to begin with (this is the aspect that I think surprised the most people including myself, I did not think SE had this writing ability in them anymore), so much so that most fans are already in agreement that the current VAs have solidified themselves as the definitive versions of the cast. Some people like to say that all of the new content in 7R was bad it was just the old stuff redone that was great and while I think they're not 100% wrong they're likely not counting things like the existing characters having way more depth. They're only talking about the obvious things like the side quests or some new characters like Roche. To that I'd still say characters like Andrea or Madam M were great and welcome additions to the universe (wall market in general was just masterfully handled...outside of the new music for the town).I still don't understand in the least what you see in the FF7 remake that makes you praise it to the high heavens.
I played it, and it was decent. Playing Tifa was fun, the asset variety and quality was rather high throughout, and they didn't ruin the story. Which is, of course, more than one can say about many things S-E does now, but it certainly wasn't anything that would make me get some FOMO for having to play its sequel ASAP.
When they say Remake, they meant it literally. I hated the twist the first time I played it, but I've come to love it. I'm all aboard Nomura's wild ride.I will say, I was surprised how weirdly and almost openly meta FF7R is about its own plot. Felt like a Kojima game, almost. With the ghosts coming in and basically stopping the player from messing with the plot and ending with the characters "breaking free" of the literal confines of the first game at the end, telegraphing to you that this isn't a strict remake and will deviate from the previous game more and more.
I'm not sure if there is another company like Qureate in Japan. This. Company just seems to love controversy. They managed to not only get some of there games banned on Steam but also on the eShop as well. There was a game that they were going to release on Switch that was a message game, people on Twitter were upset about the game, they didn't end up releasing it on Switch the changed the name of the title and a few days later released it on Steam.....I feel like that was calculated. They even had a game get banned from Steam and then a few short months later (even though it was already released) they removed the game from the eShop as well.
We have vanillaware at home.
At least that game is on GoGThey even had a game get banned from Steam and then a few short months later (even though it was already released) they removed the game from the eShop as well.
I don't disagree with the rest of your post, I just don't assign the same level of significance to it. I do quite strongly disagree with this part though.It also helps that they created the best combat a jrpg has ever seen (another thing I did not see coming). It's the perfect blend of action and strategy and I haven't seen another jrpg come close to it. It avoids the pitfalls of other modern action jrpgs like not having a party, or stripping out RPG depth, or overloading the screen with visual noise
I mean, I'm hardly a TB combat elitist, but that's really just true for bad, unimaginative implementations of TB combat.and it avoids the pitfalls of turn based jrpgs like being so boring that it puts people to sleep because all you do is just spam the boss' elemental weakness.
That really was pretty neat, probably my favourite story beat in the game, and a nice twist to end it on.I will say, I was surprised how weirdly and almost openly meta FF7R is about its own plot. Felt like a Kojima game, almost. With the ghosts coming in and basically stopping the player from messing with the plot and ending with the characters "breaking free" of the literal confines of the first game at the end, telegraphing to you that this isn't a strict remake and will deviate from the previous game more and more.