I'm so clever! I moved Division 2 to an extrernal drive and will try to update it there, maybe the patched game will be smaller and then I can move it back to my harddrive and can continue to play!
The game is around 65gb once it is completed. It just needed that room for unpacking I guess. And yes, even though I have the room I found it just as annoying.
POE has gone from occasional slowdowns to regular as I already said, but yesterday it hit poop town toward the end of act 3. I mean micro freezes during certain animations level of poop. I didn't have it in me to launch a fps counter, but man that must have been rough.
And the perplexing thing is that I couldn't go back to a stable frame-rate even with lowering graphical options.
I even tried going 720p (but I can't say if it worked, the result was oof and I insta got back).
I hope the new GPU can help and that this isn't solely on the CPU.
PoE's servers were crapping the bed yesterday, so performance was at its worse, with slowdowns and freezes for everyone. Maybe it was that. It's interesting because in 7 or so years the game has been live, you can count the total downtime hours on two hands. It was one of the biggest innovations at the time where every other game required weekly maintenance periods, PoE would just deploy a patch, and boom you were in a queue for no longer than 15 minutes.
The game has an included FPS and latency counter, just hit F1 (hit twice again to get rid). I doubt it is your PC, as the game runs on potatoes, but enabling dynamic resolution might help. There are some settings like global illumination that are killer even for top of the line PCs. A bit of a remnant of the game being patched together on such an outdated engine with modern settings on top.
I hope that helps.