Community MetaSteam | March 2020 - Rise and Shine, Ms. Vance, Until It Is Done!

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BlueOdin

Dec 3, 2018
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Finished Ori. Great game. Level design is great. Soundtrack beautiful and the game just flows very nicely. Thankfully had no issues with the UWP version.

Can recommend.

Except the part where some orb that is on the map but not in the level keeps me from 100% :negativeblob:
 

yuraya

MetaMember
May 4, 2019
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One way to look at it is that the 2070 Super, which is a mid-gen refresh of an architecture originally released in 2018, is roughly as fast as the consoles releasing towards the end of 2020.
Yep and the first year of these consoles won't see anything mindblowing or too impressive. Devs are gonna need a lot of time to take advantage of all this game changing SSD stuff. I don't imagine many big pubs/devs are in a rush to change game design or the way they make games to begin with.

So if you own a 20xx series card right now you are probably good for another 2 years. And that is assuming you care about the newest popular AAA games that come out every year.
 

TheLetdown

A six-pack of letdown.
Oct 30, 2018
143
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I'll likely hold off before picking up a PS5, unlike past iterations.

I seriously need to upgrade my PC, so that money is better spent there.
 

low-G

old school cool
Nov 1, 2018
912
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Yeah for me buying a PS5 will be completely dependent on the games.

But it's likely the first gen since NES where I won't be buying both major players, as XSX games will be on PC.
 

Knurek

OG old coot
Oct 16, 2018
2,525
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One way to look at it is that the 2070 Super, which is a mid-gen refresh of an architecture originally released in 2018, is roughly as fast as the consoles releasing towards the end of 2020.
Yes, but coding to the metal and 8 GB GDDR516GB GDDR6 will save the day.
 

eonden

MetaMember
Dec 20, 2018
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930
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So guys, I am on a trip of memory lane and I remember how I havent been able to find one of the original games i played. I only remember:
-Action adventure platformer DOS (or maybe super early windows?) game. It was quite intriquent with movement of the screen on all directions
-Guy had a sword and the mc was not a big sprite (basically, he didnt aoccupy a ton of the screen).
-Somewhat of a futuristic scenery in later levels with glass and stuff?

It is hard to remember anthing more so thanks to anyone that tries to help!
 
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Kvik

Crossbell City Councillor
Dec 6, 2018
4,310
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Downunder.
bsky.app
So guys, I am on a trip of memory lane and I remember how I havent been able to find one of the original games i played. I only remember:
-Action adventure platformer DOS (or maybe super early windows?) game. It was quite intriquent with movement of the screen on all directions
-Guy had a sword and the mc was not a big sprite (basically, he didnt aoccupy a ton of the screen).
-Somewhat of a futuristic scenery in later levels with glass and stuff?

It is hard to remember anthing more so thanks to anyone that tries to help!
Another World?

 

kafiend

MetaMember
Dec 6, 2018
549
1,628
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So guys, I am on a trip of memory lane and I remember how I havent been able to find one of the original games i played. I only remember:
-Action adventure platformer DOS (or maybe super early windows?) game. It was quite intriquent with movement of the screen on all directions
-Guy had a sword and the mc was not a big sprite (basically, he didnt aoccupy a ton of the screen).
-Somewhat of a futuristic scenery in later levels with glass and stuff?

It is hard to remember anthing more so thanks to anyone that tries to help!
Reseteras thread about finding forgotten game titles is called "Games you remember, names you don't." It's pretty active and successful.
 

low-G

old school cool
Nov 1, 2018
912
1,745
93
So guys, I am on a trip of memory lane and I remember how I havent been able to find one of the original games i played. I only remember:
-Action adventure platformer DOS (or maybe super early windows?) game. It was quite intriquent with movement of the screen on all directions
-Guy had a sword and the mc was not a big sprite (basically, he didnt aoccupy a ton of the screen).
-Somewhat of a futuristic scenery in later levels with glass and stuff?

It is hard to remember anthing more so thanks to anyone that tries to help!
Do you remember colors / visuals? Can't think of anything mainstream with the sword part - but that still describes a lot of games.
 
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Rando10123

Junior Member
Sep 15, 2019
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Anyone know which version of Blood is better? Is Fresh Supply good or is BloodGDX still the best one?
 

Futaleufu

Laughing Chojin
Mar 14, 2019
702
1,143
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So guys, I am on a trip of memory lane and I remember how I havent been able to find one of the original games i played. I only remember:
-Action adventure platformer DOS (or maybe super early windows?) game. It was quite intriquent with movement of the screen on all directions
-Guy had a sword and the mc was not a big sprite (basically, he didnt aoccupy a ton of the screen).
-Somewhat of a futuristic scenery in later levels with glass and stuff?

It is hard to remember anthing more so thanks to anyone that tries to help!
Bermuda Syndrome?
Time Commando?
 

yuraya

MetaMember
May 4, 2019
2,729
6,355
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Surge 2 coming to PC gamepass soon :)

Weird to see devs put it on gamepass b4 putting it in Humble choice. I guess they are making even less $$$ via Humble choice than gamepass so that is last resort.

I played Surge 1 on Origin and now 2 will be on gamepass. No SteamSurge feelsbadman.

Speaking of gamepass I'm now 7hrs into Will of the Wisps and what an amazing game. Almost feels perfect except the navigation is brutal on your memory so I am constantly clicking on the map to see where I am going. I don't remember if it was like that with Blind Forest but yea the map in this one is massive. For the next game they need to make some type of non-pause map on screen feature.

Also that western water section :cat-heart-blob::cat-heart-blob::cat-heart-blob: so fucking good.
 
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fantomena

MetaMember
Dec 17, 2018
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Haven't posted in a while as I've been avoiding the internets outside of YouTube to maintain mental health.

Anyway, picked up Borderlands 3 as the -50% first-week sale on Steam seemed like a fair price.

Hot damn this game is good. Dipped into B2 maybe a couple months back so it's relatively fresh in my mind and the difference between the two are pretty staggering. Like way more than I expected.

B3 eclipses B2 in an impressive number of categories. It looks absolutely glorious (can't believe some say they look samey), but perhaps more importantly, the feel of motion and combat are crazy improved over the last game. Seriously, if you have a chance go back and play B2 for a minute. The combat feels utterly stiff & lifeless compared to B3. Level design has seen a shot in the arm to with maps feeling more complex, inc. lots of hidden loot stashes that encourages exploration. Love that the player character is way more chatty. I'm playing solo as Flak, who's a sentient robot, and his combat quips are a hoot. Some real nice QoL improvements such as quest/challenge tracking per zone, plus they have the RE2make deal where if you pass a quest giver or item but see or interact with it, it will pop an icon on your map as a reminder.

Anyway, glad I took the plunge as I had major reservations going in. But they proved for naught as I'm having an absolute blast with the game so far.
Sounds like I should play through the Blands 2 DLCs first then.
 

Parsnip

Riskbreaker
Sep 11, 2018
3,253
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Finland
All the console SSD talk made me do my semi regular "anything new in consumer storage tech in the near future" google adventure and it always leaves me disappointed. I need a revolution, not an evolution.
 
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Swenhir

Spaceships!
Apr 18, 2019
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The problem that the SSD becoming commonplace really brings up to me is games budget.

If you go from having, say, 50mb/s of throughput to three orders of magnitudes that, then it stands to reason that your asset budget is going to go through the roof, at least to some extent on top of the increase in fidelity that a new system enables. We are already at a point where the vaguely not-too-complicated juggernaut TPS takes 5 to 8 years to develop.

As much as I relish the creative freedom and much-improved hardware baseline this generation provides, I can't shake the sense of uneasiness I get while thinking on the explosion of asset quantity and fidelity.
 

Alextended

Segata's Disciple
Jan 28, 2019
5,710
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Assets are already more often than not created higher res/higher complexity than systems can handle and downscaled to fit, either as is for things like textures or with various techniques like normal mapping, displacement mapping, whatever when it comes to the geometry, I don't think it's gonna be a vast change outside not having to reduce them to match. I think SSD will have the least impact compared to the rest specs bump. Storage & Ram are still limited.

It was already kind of the same between the last and this generation, thanks to techniques like normal mapping artists have been creating the original assets to any complexity they want, then they had to create a low end model on top and then appropriately map the high end one over it which meant they also had to mind how they create that high end one in the first place as certain details are more suited for actual geometry etc. Better specs are more freeing.

Similar to things like ray tracing which, when universally used (ie, no RT off mode once all modern hardware can handle it), can free them from having to hand place all kinds of lights and shadows to get the right look vs just letting it do the calculations from the real light sources (and still working to adjust those for the right look they're going for). Like moving from baked shadows to real time lighting in the past meant they no longer needed to paint the shadows on a level (or if using baked lighting for performance reasons still having newer tools able to calculate and bake them automatically, not asking the texture artists to do it) etc.

I suppose you could have a next generation of mega textures that can look super sharp and still have every cm of a game unique but developers already voted against that and even idtech went back to good old tiled textures so if workflow/tools/storage can't adjust to match a tech's potential it just won't be used.
 
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low-G

old school cool
Nov 1, 2018
912
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The problem that the SSD becoming commonplace really brings up to me is games budget.

If you go from having, say, 50mb/s of throughput to three orders of magnitudes that, then it stands to reason that your asset budget is going to go through the roof, at least to some extent on top of the increase in fidelity that a new system enables. We are already at a point where the vaguely not-too-complicated juggernaut TPS takes 5 to 8 years to develop.

As much as I relish the creative freedom and much-improved hardware baseline this generation provides, I can't shake the sense of uneasiness I get while thinking on the explosion of asset quantity and fidelity.
I don't think it's going to affect game development much at all. They have 16GB of RAM they can fill. If they keep swapping assets in & out you'll only be able to install a single game on your PS4. Plus that's a game that wouldn't port well to X1X (because they can't sacrifice the entire CPU during gameplay to load assets.
 

prudis

anime occult member
Sep 19, 2018
10,311
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The Kingdom of Beer and Porn
twitter.com
Now, this is something to excited about
thread is done Wok

would be nice if people posted some imoressions there, lot of cool indies there
 

Li Kao

It’s a strange world. Let’s keep it that way.
Jan 28, 2019
7,871
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I still haven't caved in on Doom. Same old 'I would prefer it on steam but it's easily 20 euros more than grey market Beth keys'.
But now is not the time for that, now is the time for the questions that matter ! I'm not sure about which difficulty to choose
:steam_gp_cockatiel:
...
It's a cockatiel but it will have to do in place of a chicken :pleasedblob:

Doom 2016 was relatively easy and I completed it on hard I think, but this one seems harder. Or maybe it's just the PCGamer reviewer being over-dramatic. Would be a first ! Dare I say, unprecedented :blobeyes:
 

「Echo」

Reaper on Station。
Nov 1, 2018
2,771
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Mt. Whatever
PS5 is weaker AND doesn't guarantee back-compat? Not even just PS4 gen can be 100% confirmed? :face-with-cold-sweat:

Garbage.

Also in regards to all this PS5 and XSX talk, I'm personally out on non-Nintendo consoles unless they go on some sort of Firesale.

I bought a PS4 Pro for a lot of Japanese exclusives which at a rapid-pace have been going Multiplat, and often within six months or less of their original PS4 launch. So I've basically got no reason for consoles at this point.
Ah, Glad to see you posting over here! :peekwaveblob:

Same thoughts exactly. I am happily done with consoles. This gen I bought a PS4 and a Pro, in the end I regret both. Everything I wanted came to PC. None of the 1st-parties really excited me except Gravity Daze but Sony let it die, and really hung SIE J studio to dry this gen. What a waste of talent.

Not to mention they've just about replaced all key personnel with Westerners. And honestly, fuck that. I looked to the brand for strong Japanese presence... but no more.

Nintendo is 🆗 still I guess. Tonight at midnight is Animal Crossing, and I've got Friday off. Yay!
 
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Kvik

Crossbell City Councillor
Dec 6, 2018
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I always thought SSDs are just one part of the equation. There's no point having an SSD if the game can't do texture streaming worth a damn and resulting in texture pop-in everywhere.
 
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texhnolyze

Child at heart
Oct 19, 2018
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Yeah, that's probably the only thing that PS fans can latch into in this war.

It will be an interesting gen for sure. Do people prefer power after all? Or is it games that really matter in the end? XBox or Playstation, who will win in the end (in terms of unit sales)?
 

sk2k

Steam New Releases Warrior
Dec 8, 2018
610
1,411
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Somewhere else
Bought DOOM Eternal for the Bethesda launcher. I can pre-load DOOM Eternal but i can't find DOOM64 in the games list. Did anyone else buy the game for the Bethesda launcher?
 

Cordelia

MetaMember
Jun 10, 2019
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Yeah, that's probably the only thing that PS fans can latch into in this war.

It will be an interesting gen for sure. Do people prefer power after all? Or is it games that really matter in the end? XBox or Playstation, who will win in the end (in terms of unit sales)?
If your favorite plastic box is stronger than competitor then power matter. If your favorite plastic box is weaker than competitor then only games matter. You can already see this happening before and after PS5 spec announcement lol.

But for me, as primarily PC gamer, the only reason I'll get a console is exclusive games and exclusive games only.
 

texhnolyze

Child at heart
Oct 19, 2018
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If your favorite plastic box is stronger than competitor then power matter. If your favorite plastic box is weaker than competitor then only games matter. You can already see this happening before and after PS5 spec announcement lol.

But for me, as primarily PC gamer, the only reason I'll get a console is exclusive games and exclusive games only.
I feel like when it comes to the mainstream who only buy a console to play FIFA/NBA/Madden, etc and Fortnite, power would matter a lot.

Wait on Humble and buy it from there with Subscriber discount
Nah, with the current exchange rate of US$ to my currency, I wouldn't want to buy anything labeled in $.

For example, even at 75% off, it'll only be a couple of $ cheaper than the current 50% off on Steam in my region.
 

Le Pertti

0.01% Game dev
Oct 10, 2018
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Haven't posted in a while as I've been avoiding the internets outside of YouTube to maintain mental health.

Anyway, picked up Borderlands 3 as the -50% first-week sale on Steam seemed like a fair price.

Hot damn this game is good. Dipped into B2 maybe a couple months back so it's relatively fresh in my mind and the difference between the two are pretty staggering. Like way more than I expected.

B3 eclipses B2 in an impressive number of categories. It looks absolutely glorious (can't believe some say they look samey), but perhaps more importantly, the feel of motion and combat are crazy improved over the last game. Seriously, if you have a chance go back and play B2 for a minute. The combat feels utterly stiff & lifeless compared to B3. Level design has seen a shot in the arm to with maps feeling more complex, inc. lots of hidden loot stashes that encourages exploration. Love that the player character is way more chatty. I'm playing solo as Flak, who's a sentient robot, and his combat quips are a hoot. Some real nice QoL improvements such as quest/challenge tracking per zone, plus they have the RE2make deal where if you pass a quest giver or item but see or interact with it, it will pop an icon on your map as a reminder.

Anyway, glad I took the plunge as I had major reservations going in. But they proved for naught as I'm having an absolute blast with the game so far.
I completely agree, I'm loving it. I haven't played any BL since pre-sequel came out but still I feel like everything is better. I went into before how much better the worlds were but you are right, just playing it is much better. I also love that it takes itself much more serious but still humorous. Also, I can't remember how the music used to be but the music is genuinely quite good in BL3!
 
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Le Pertti

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So if xbox gold time converts to ultimate time, then wouldn't the best be to add cheap but long gold time first and then add smallest ultimate time to get cheap game pass for the longest?
 

beep boop

MetaMember
Dec 6, 2018
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So if xbox gold time converts to ultimate time, then wouldn't the best be to add cheap but long gold time first and then add smallest ultimate time to get cheap game pass for the longest?
I think that’s correct, but it’s worth looking into some more. So, for example, I recall that redeeming a month of regular GP for PC only converted to 20 days if you had GP Ultimate at that moment, because it extends both. I think the same shenanigans apply with Gold.
 
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Dragon1893

MetaMember
Apr 17, 2019
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And RE3's price on cdkeys went up again. I knew I should've pulled the trigger yesterday, hopefully they'll lower it again.
 
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