Who cares for any of these new releases
Baldurs Gate 3 next week.
Steam can close after
Baldurs Gate 3 next week.
Steam can close after
Hell no, I need Starfield and MGS collection in my life firstWho cares for any of these new releases
Baldurs Gate 3 next week.
Steam can close after
My key email ended up in spam despite me reading all their KS emails without issue. Excited for this even though I haven't finished Fell Seal (which is alright, but it's combat always feels like a slog)Oh I might have backed this on KS.
The big AAA PS5 exclusive extravaganza Ratchet opens to 8700 concurrent peak players on PC.
Super weak and super expected. I just don't think there is huge PC audience for games like this, or Sack Boy or whatever that was.
Meanwhile even AA game like JA3 has 25K.
I hope Sony will bring over well ported Tsushima, TLOU2 and Demon Souls, those should do much better numbers. And I happen to want them much more
Although I would also love to see racing masterpiece Driveclub on PC, 4K 60 would be so amazing in that. And Order 1886 deserves second chance.
I mean it's not THAT bad, ratchet is a smaller franchise and it did close numbers to Uncharted and FF7R on Steam. Not every Sony IP can do God of War and Spiderman numbers.And it looks like that Ratchet is another Sony game that kinda underperformed. Almost 9K concurrent players. For the love of God Sony there are indie games that crush these numbers like nothing. I know that they said that they are satisfied with their PC sales but they are leaving so much money on the table with current release policy.
The big AAA PS5 exclusive extravaganza Ratchet opens to 8700 concurrent peak players on PC.
Super weak and super expected. I just don't think there is huge PC audience for games like this, or Sack Boy or whatever that was.
Meanwhile even AA game like JA3 has 25K.
I hope Sony will bring over well ported Tsushima, TLOU2 and Demon Souls, those should do much better numbers. And I happen to want them much more
Although I would also love to see racing masterpiece Driveclub on PC, 4K 60 would be so amazing in that. And Order 1886 deserves second chance.
And it looks like that Ratchet is another Sony game that kinda underperformed. Almost 9K concurrent players. For the love of God Sony there are indie games that crush these numbers like nothing. I know that they said that they are satisfied with their PC sales but they are leaving so much money on the table with current release policy.
I mean it's not THAT bad, ratchet is a smaller franchise and it did close numbers to Uncharted and FF7R on Steam. Not every Sony IP can do God of War and Spiderman numbers.
I don't know why they are in some hurry to dump a game and make a quick buck on it. The smart thing to do was to bundle all the old Sackboy and Ratchet games. Sell proper collections to PC gamers first and then later release these newer full priced titles. They don't understand how to capitalize correctly with their brands. I know Jim Ryan dissed old games for the way they looked not that long ago but they need to show more respect for these franchises. Steam is a platform for so many games spanning so many decades. They need to port their legacy over and build hype first. Otherwise its a wasted opportunity for just about everything except for the really popular brands.
It is bad when you look entire picture. Spider-Man should be game that reaches 500K concurrent players without any issues. Uncharted and TLoU should be well above 200K at least. Ratchet should be at least 50K if not more. Those are numbers that these Sony blockbuster games should have. But late releases, high prices and lately bad ports just do more damage than good.
They will probably release it on October 17th,same day as Alan Wake 2.
You really think people are buying at full price and years after the initial release just because they are sony games?
And it looks like that Ratchet is another Sony game that kinda underperformed. Almost 9K concurrent players. For the love of God Sony there are indie games that crush these numbers like nothing. I know that they said that they are satisfied with their PC sales but they are leaving so much money on the table with current release policy.
This is the correct take. I'd hazard a guess that there's very little overlap in the demographics.the PC market for console games isn't as big as you might think
It is bad when you look entire picture. Spider-Man should be game that reaches 500K concurrent players without any issues. Uncharted and TLoU should be well above 200K at least. Ratchet should be at least 50K if not more. Those are numbers that these Sony blockbuster games should have. But late releases, high prices and lately bad ports just do more damage than good.
Bloodborne and Demon's Souls will do well on Steam. But we're talking games that sold 2M+ on Playstation. They are not niche, but they sure are faaaar from the 30M+ sellers, or even 10M+ ones - and here they can expect to do much better than usual as Souls games are massive on PC.
I think this is a reasonable point.They don't feel that way though. They view day 1 releases as harmful to not only console sales but the overall hype of the game. People don't want to admit this but the "exclusive" factor works on a lot of people and not just casuals it works in the media and enthusiast circles too. It has amplified so many games over the years that frankly didn't deserve it and puts a bigger spotlight on them. This isn't a knock on ratchet specifically I actually really like the series I'm just talking in a broader sense.
They view PC sales as free money for games that have ran their course on console. And I don't think ratchet going from 9k to maybe 30k tops if it was a day 1 release is worth the risks that I mentioned above to them.
Obviously Sony don't mind since they keep doing it, but full priced games 2 years later at a minimum does nothing for me
Different leadership at PlayStation then versus now.
We’ve always known Jim Ryan is a prick. There isn’t a universe where he runs PlayStation and they don’t push their luck by squeezing their customers.
It wouldI do wonder what kind of CCU Spider-Man 2 would get if it came to PC with a quality port same day as the console release. I imagine it would be pretty high.
I think it depends on how good Spidey 2 ends up being. But my guess would be a little less than Spidey remaster. Like 40k (Yes I just pulled that number out of my ass lmao)I do wonder what kind of CCU Spider-Man 2 would get if it came to PC with a quality port same day as the console release. I imagine it would be pretty high.
just one more purchase
this just released right now. Was released this july 6th on Switch and finally got Steam release after three weeks, looks interesting.
I'm sorry but what the hell are you smoking?
You really think people are buying at full price and years after the initial release just because they are sony games? Speaking from personal experience, the PC market for console games isn't as big as you might think.
I'm sorry but what the hell are you smoking?
You really think people are buying at full price and years after the initial release just because they are sony games? Speaking from personal experience, the PC market for console games isn't as big as you might think.
They don't feel that way though. They view day 1 releases as harmful to not only console sales but the overall hype of the game. People don't want to admit this but the "exclusive" factor works on a lot of people and not just casuals it works in the media and enthusiast circles too. It has amplified so many games over the years that frankly didn't deserve it and puts a bigger spotlight on them. This isn't a knock on ratchet specifically I actually really like the series I'm just talking in a broader sense.
They view PC sales as free money for games that have ran their course on console. And I don't think ratchet going from 9k to maybe 30k tops if it was a day 1 release is worth the risks that I mentioned above to them.
The usual suspects on here would say Rift Apart is a failure even if it had 100k CCU because another Sony game would likely do better.
They just wanted Sony to port a game they wanted to play and any number CCU would be twisted to fit their narrative. The numbers for Rift Apart are fine, and it's going to continue to sell fine, given it's a late port of a PS5 game that wasn't a 10m blockbuster on its original platform.
The same people calling Rift Apart a failure for getting 9K concurrent only a few months ago said it'd do as bad as Sackboy, which was an actual failure on PC at about 600. Yes, I'm not missing a digit there.
There's a SSH plugin for Total Commander too (well, sFTP, same difference), FWIW.Following the advice on the site next door, I enabled SSH on Deck for file transfer.
Kinda perfect.
Not sold on the UI of WinSCP, but I lost hope for the homebrew community to design something that doesn't lose you immediately on launch. This is Total Commander, I use Total Commander daily, and I'm still lost.
But it does the job something fierce.
I now only have to put the deck out of sleep mode, double click a custom shortcut, and bam, transfer ready.
Super Double Dragon and Double Dragon Advance coming to PC
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Double Dragon Collection announced for Switch; Super Double Dragon and Double Dragon Advance coming to PS4, Xbox One, Switch, and PC
Arc System Works has announced Super Double Dragon and Double Dragon Advance for PlayStation 4, Xbox One, Switch, and PC, and Double Dragon Collection for Switch. All three titles will launch on No…www.gematsu.com
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DOUBLE DRAGON ADVANCE AND SUPER DOUBLE DRAGON TO RELEASE ON MODERN CONSOLES NOVEMBER 9, 2023 | ARC SYSTEM WORKS OFFICIAL WEB SITE
アークシステムワークス株式会社オフィシャルサイト。BLAZBLUE(ブレイブルー)、GUILTY GEAR(ギルティギア)など人気ゲームの新着情報はこちらから!!www.arcsystemworks.jp
I think they're going to sell for $7 each. Coming November 9th.
I looked a long moment into it, as I suspected it was the case, but I have no idea how to set it up. And as I'm an idiot, the fact that SSH wasn't exactly mentioned made me go WinSCP.There's a SSH plugin for Total Commander too (well, sFTP, same difference), FWIW.
Jesus christ FF16’s combat suuuuuuucks
it’s serviceable enough in isolation but over the course of a ~35hr game noooo
Bluntly it’s just far too simple and every encounter is handled the same way
I’m about 20hrs or so in now and it is such a f*cking chore now
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And it’s a big shame cos I have been enjoying the story and still want to finish it but I’m astounded this game has enjoyed the review scores that it has
(fwiw, my experience with the FF series is fairly limited if that makes any difference, this is only my 3rd FF game after 8 (which I played as a kid and didn’t really get) and 15)