Well you're not responsible for buying everything because you agree with the message if you dislike the actual product. Dustborn doesn't look like my thing and it would be just as any other flop something to pass over, I don't see why certain folks have to claim it failed because of its messaging or whatever they, without playing it either, want to push as their own agenda just as they wanna claim Stellar Blade succeeded because of its messaging too and somehow they pit them against each other when one is a mainstream action game and the other a more potentially niche offering (sounds visual novel-ish to me and I don't play such). Just some loudmouth pieces of shit online wanna make success and failure of everything fit their narrative nowadays. Like Concord would have been an amazingly successful GAAS if only it had replaced all its minority characters (or whatever folks hated?) with hot chicks or something, lol. So dumb.There is a very important thing to realize when talking about this industry: we as customers are responsible for both games failures and successes, there are no buts or ifs here
I didn't buy Dustborn, I'm not interested in that game and I really don't bother with discussing games I don't own (or plan to own), but here's the thing: the only difference between me and a random racist on twitter is that I don't spend my free time harrassing or mocking the developer. Maybe this gives me a "higher moral standing", but it doesn't change the fact I "helped" with that game failure just as them
Same for SW Outlaws, or Tales of Kenzera: ZAU, or Unknown 9 Awakening, or Concord. I didn't pick these titles at random, these are all games that were attacked by grifters/racists/chuds or whatever word you want to use to talk about them. These are also games I didn't buy or play in any way so far, and all of their developers suffered layoffs (or are close to suffering them). So those job losses are my responsibility too
But what can I do? Money doesn't grow on trees, and even if it did there is always going to be another game that interests me more. So it's impossible to "support" every game I want regardless of how many come out each month (if not week). It's an unsolvable issue: devs are free to make what they want, publishers are free to make what they think will make the most money, but in the end customers are also free to decide to spend their money elsewhere
Those games didn't fail because of the harrassment, those games failed because they had no market. I don't know if this thread is the place for it, but I think there is an interesting discussion to be had about the topic, or about which type of customer is more likely to spend money, or if the political climate means a game is more likely to fail if the protagonist has a certain skin color or a certain gender, but in the end it all goes back to money and how finite it is
Again, folks don't even know what they hate, like Sweet Baby, where they probably play (or hear about and go on message boards to rant regardless) various games they were involved in and so just arbitrarily decide how much they actually offered to the end product by how much they liked it and somehow believe this made up fantasy they're building is actual fact or something. I'd say confirmation bias and stuff but that's beyond that and into seek therapy tier.
Like oh you brought up some argument to something I said earlier but I cba so I'll mention this one game nobody else mentioned and go hahahahahaha it didn't sell to your face, that's totally enough to shut your arguments down and I'll mock you and not engage further. Very healthy approach indeed
Of course since I know the "type" sales totally don't prove better quality/superiority when it comes to other things like say, Wii or Switch vs their contemporary competitors, they too also only matter when they fit the chosen narrative and otherwise are meaningless/have (made up) reasons to not count this time.
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