I would be completely down for that.We never tried Monster Prom with Meta-Coop. You bullies !
Let's light the BlindRhythm signal !
I would be completely down for that.We never tried Monster Prom with Meta-Coop. You bullies !
Let's light the BlindRhythm signal !
Those sewers though.... Brrr...25-30 hours. But replaying with different clans is highly advised.
Wait until later today, it could be in the Humble Choice if this leak is true. (Apparently showed some of next months game alongside this month's Hitman 2 by mistake)I'm tempted to get Rise of Industry...
However the reviews are a bit mixed saying its not got the clearest UI or particularly deep mechanics and I already have a load of City buildery games that i could play. Anyone want to convince me its worth a tenner?
Yeah im pretty much the same now. I wasn't ever a 'No Steam no buy' guy but i think that maybe i now am. I just cant be bothered with other sub-par launchers and the fragmentation of my games library. I cant think of any game that I will buy outside of Steam (or maybe GOG for DRM free) from now on.that's pretty much it, yeah
also my will to have all my games in one place is stronger than my will to play new games by publishers who decide to not let me do that ... there's no game that could possibly strong-arm me into using a different platform (and for the record - i do have a few games on origin, and like 300 on gog ... but i pretty much never use those ... i usually just forget about them ... i don't really have the time to keep up with 500 different launchers)
Steam deal is timed to end right before bundle. (24hr instead of standard 48h)Wait until later today, it could be in the Humble Choice if this leak is true. (Apparently showed some of next months game alongside this month's Hitman 2 by mistake)
But keep in mind that it might be fake. (Niche has been in 1$ bundles before...)
yeah ... and it's not even about me loving steam so much, because i don't ... i don't really care ... i just want to have my library in one place (properly ... gog galaxy is just a stop-gap measure at best), and i care about that WAY more than being able to play UbiSoft: The Game 2020Yeah im pretty much the same now. I wasn't ever a 'No Steam no buy' guy but i think that maybe i now am. I just cant be bothered with other sub-par launchers and the fragmentation of my games library. I cant think of any game that I will buy outside of Steam (or maybe GOG for DRM free) from now on.
It’s been rather entertaining reading back over the outrageous amounts of noise from when Epic launched their store in a blaze of publicity, more than a year ago.
Oh, the excitement! Finally Steam has a competitor and competition is important! This could change so much! They’re on the developer’s side! Oh gosh, looks like that 70/30 cut is history! Wahoo!
So. Given the passing of time, what major changes have Epic launching a store actually brought?
checks list
Ah. The Epic Store now has a wishlist feature.
Well. It’s something, I suppose.
I’m being flippant of course but really, for most people in games, absolutely nothing of use nor ornament changed in any substantial way.
Valve quickly countered the threat of any bleeding out of big name titles by offering improved terms for the biggest sellers (not an insubstantial adjustment if you consider the scale and regularity of money coming in at the top end these days), for everyone else it’s been business as usual. We make a game, we plop it on Steam or Itch or whichever console is most favourable to letting us on and hopefully we shifts copies. We still have largely a 70/30 standard cut. And, that’s it really.
If we’re one of the fortunate literal handful that Epic wish to rain money down upon (an unsurprisingly dwindling number) for exclusivity then there’s still a chance of Free MoneyTM. (Where money is, of course, never free but we go through this at least once every few years with something).
For some of us, Epic continue to give our games away to the public for a brief period of time in exchange for a probably handy small wad of cash and, to be honest, that’s about it. Steam still remain a monopoly, Epic’s store so far remains incredibly bare bones with no sign of any of the more difficult stuff around selling being solved in their corner.
At the time of launch, my biggest worry was that Epic would “do a Microsoft” and just splash money around breaking more stuff than they fixed. Instead, it’s largely just been a case of a few people got some extra money and that’s about it. Perversely, probably the best outcome anyone could have reasonably expected.
It turns out that competition existing isn’t enough. There does, also, need to be some actual competing in there as well. Who knew?
sourceThis is a very interesting case. Square Enix/eidos gave GOG the unprotected binary but they left all the Steam stuff intact, probably because Square Enix didn't want to waste any of that sweet MTX money on dev work. So GOG had to add a platform bridge called Ghost to the game. It's a wrapper that translates the Steam calls and redirects them to GOG Galaxy so the DLC get unlocked. This brings us to the unique situation where a GOG game, for the first time ever, actually needs a crack, which is essentially just a normal Steam crack without custom platform bridges.
Fitting news for May 1st! Never heard of the TV stuff but have to check it out.News - Means TV opens up a new game publishing label, Means Interactive
this is absolutely AMAZING news! :) for people who don't know what Means TV is: WHAT IS MEANS TV? Means TV is the world’s first worker-owned, post-capitalist streaming service. Means TV has a library of films, documentaries, and shows with new programming added all the time. We also...metacouncil.com
OMG ... YES!!! this is great news!!!
do it ... lots of great stuff on thereFitting news for May 1st! Never heard of the TV stuff but have to check it out.
:fgo_goodciv:There's also a dog.
Yes you can pet it.
It's not as much a genre as it is a design philosophy, I think. You have games that bear the 0451 legacy and share a lot of common traits: the societal collapse theming, a level-based structure, non-linearity in levels, a limited verb set that has a broad number of applications, physics-based interactions or an overarching systems-driven layer that has a degree of predictability and high flexibility, first-person gameplay, player-choice in the narrative, etc.I feel like Japan has some of these games, just not in first person because they generally don’t like it so much.
I really dislike the name immersive sim because it doesn’t describe the sub genre at all. Immersive sim should be reserved for a flight simulator in VR or something like H3VR. They’re at least not sims even if they can be immersive.
so what defines that genre? First person with inventory and stats?
Yea, It's been a while since I boot up this game, but I kind of like the gothic atmosphere, even though the gameplay is nothing special. Another Spike Chunsoft game which may worth a look is Zanki Zero if you haven't done so already. It also features kind of fucked up story, too.The setting and story premise is... interesting. Kind of fucked up too. They are really all in on the theme of "crying". Like, the special gauge that fills when attacking and getting hit is a tear and you can literally cry with the press of a button to fill it as well. When defeating certain special enemies you also gather 'Torment' which you can purify into equipment by, you guessed it, crying. It's weird.
I wondered when this would happen. I really should look into grab meanstv - it is exactly what id want, it just dropped at the wrong time (for me)News - Means TV opens up a new game publishing label, Means Interactive
this is absolutely AMAZING news! :) for people who don't know what Means TV is: WHAT IS MEANS TV? Means TV is the world’s first worker-owned, post-capitalist streaming service. Means TV has a library of films, documentaries, and shows with new programming added all the time. We also...metacouncil.com
OMG ... YES!!! this is great news!!!
RoI gets my seal of approval. It's a striking game with an interesting level of engagement.I'm tempted to get Rise of Industry...
However the reviews are a bit mixed saying its not got the clearest UI or particularly deep mechanics and I already have a load of City buildery games that i could play. Anyone want to convince me its worth a tenner?
Can you buy the game and DLC, then ask valve customer service to refund the game only, but not the DLC? Then redeem the humble key. I have no idea if that would work.Regarding Rise of Industry: there's no way, currently, to buy the DLC, without owning the game, right?
I would like to buy the DLC for the game, in case it's indeed included in the monthly bundle (if not, I can always purchase the game), but the deal ends right before the bundle launches.
It's just a name, no need to deconstruct it like that, like character action when so many more games have characters and action, lol, or RPG. The wikipedia entry is decent, if the text is still vague then the game examples help make it clear. Thief probably the least clear since it's level based but the core systems are there. I can't think of any Japanese games. Resident Evil 1 or some weird more systemic clone? Other games that would qualify are stuff like STALKER and Pathologic.I feel like Japan has some of these games, just not in first person because they generally don’t like it so much.
I really dislike the name immersive sim because it doesn’t describe the sub genre at all. Immersive sim should be reserved for a flight simulator in VR or something like H3VR. They’re at least not sims even if they can be immersive.
so what defines that genre? First person with inventory and stats?
I totally agree with the idea that emergent gameplay is at the core of immersive sims.It's not as much a genre as it is a design philosophy, I think. You have games that bear the 0451 legacy and share a lot of common traits: the societal collapse theming, a level-based structure, non-linearity in levels, a limited verb set that has a broad number of applications, physics-based interactions or an overarching systems-driven layer that has a degree of predictability and high flexibility, first-person gameplay, player-choice in the narrative, etc.
But, I don't think it needs to hit all marks to fall under this broad umbrella. There are games that have a lot of similar traits but don't necessarily come to mind as an immersive sim. If I had to narrow it down to a specific trait that defines an immersive sim that would be a focus on emergent gameplay that's driven by predicable systems (e.g. physics or complex routines), which takes place in a highly designed sandbox. So my own definition would be broader than the 0451 style games, as I would personally include something like Hitman, Rain World or Metal Gear Solid 2 in this. While Hitman doesn't have something as explicit as Prey's GLOO gun that drives emergent play, its AI routines and how the player interacts with them are complex enough that it still allows for that same high flexibility and experimentation.
Hmmm, can't you buy a DLC as a gift and keep it in your inventory? I don't remember if you can...Regarding Rise of Industry: there's no way, currently, to buy the DLC, without owning the game, right?
I would like to buy the DLC for the game, in case it's indeed included in the monthly bundle (if not, I can always purchase the game), but the deal ends right before the bundle launches.
I heard that this game has good "net code".
Them's Fightin' Heerds left early access
Unfortunately, they disabled the ability to buy an item and add it to your inventory a while back.Hmmm, can't you buy a DLC as a gift and keep it in your inventory? I don't remember if you can...
That would probably cause more problems than what it's worth.Can you buy the game and DLC, then ask valve customer service to refund the game only, but not the DLC? Then redeem the humble key. I have no idea if that would work.
Sorry for quoting myself, just trying to get more people from Brasil, or from other South American countries that can order from Nuuvem, to see my post.Is anyone in here from Brasil?
I want to buy the DLCs for A Lenda do Heroi from Nuuvem, but they won't sell to me, since I'm located in Europe.
This:
A Lenda do Herói - Upgrade Pack - PC - Buy it at Nuuvem
A great tribute to the 8 and 16 bits classics. A Lenda do Herói is a platform game full with music and adventure. Buy and download it now!www.nuuvem.com
Anyone up to help me, and I would paypal you the funds?
thank you
Reminds me of
It's a pretty recent Wikipedia article. I reject the pretense that these aspects set these particular games apart in any way. I consider the use of the term to imply there is something material that sets these particular games apart - even if there are exceptional examples that have been pulled in to psuedo-define the genre. It feels like a label that was slapped on to say 'Deus Ex and System Shock 2 were special, and therefore this other game is special too' while excluding other examples. It's also an opportunity for Warren Specter to toot his own horn, even if that's deserved. Just labeling most everything you done as completely unique and special is spurious.It's just a name, no need to deconstruct it like that, like character action when so many more games have characters and action, lol, or RPG. The wikipedia entry is decent, if the text is still vague then the game examples help make it clear. Thief probably the least clear since it's level based but the core systems are there. I can't think of any Japanese games. Resident Evil 1 or some weird more systemic clone? Other games that would qualify are stuff like STALKER and Pathologic.
An immersive sim (simulation) is a video game genre that emphasizes player choice. Its core, defining trait is the use of simulated systems that respond to a variety of player actions which, combined with a comparatively broad array of player abilities, allow the game to support varied and creative solutions to problems, as well as emergent gameplay beyond what has been explicitly designed by the developer[citation needed]. This definition is not to be confused with game systems which allow player choice in a confined sense or systems which allow players to easily escape consequences of their choices.
Immersive sims by definition allow for multiple approaches, and typically incorporate elements of multiple genres, including role-playing games, stealth, first-person shooters, platform games and survival horror.[1] Although they typically have smaller worlds than open world games, they also generally allow for open-ended gameplay, allowing the player to progress in any order and pursue side missions alongside any main story missions.[2][3] Immersive sims are generally compared to games developed by Looking Glass Studios. The first such game generally considered an immersive sim is Ultima Underworld: The Stygian Abyss, and other examples include Thief and Thief 2, System Shock and System Shock 2, as well as the first Deus Ex.[4]
3 months of gaming previews/etc?
Summer Game Fest - Live Friday, June 7 at 2p PT / 5p ET
See what's next in video games when Summer Game Fest airs live on Friday, June 7 from YouTube Theater in LA.www.summergamefest.com
Why the Norwegian "Fest" here? Or is that an Englishg word too? Because "Fest" is Norwegian for "Party".
Summer Game Fest - Live Friday, June 7 at 2p PT / 5p ET
See what's next in video games when Summer Game Fest airs live on Friday, June 7 from YouTube Theater in LA.www.summergamefest.com
I can see how MGS5 might be considered one, but Yakuza? I love the series, but it's a beat-em-up with RPG elements. It's linear, there's no problem solving, there's only one approach to the gameplay, you roam the city, you kick mob in the ass, then you kick the boss in the nuts, you can't avoid encounters, something like non-lethal run is simply impossible.As incredibly excellent as Thief is, as you point out, the actual gameplay mechanics don't significantly differ from something like Metal Gear Solid 1, and certainly something like Yakuza or Metal Gear Solid 5 fit all the above criteria.
Yes, I read it very often here in Norway. I have never read it for something outside here.Fest is a widely used word fanto.
TILWhy the Norwegian "Fest" here? Or is that an Englishg word too? Because "Fest" is Norwegian for "Party".
Im excited for the event, but so odd they used the Norwegian word.
Yeah, now Im gonna read "fest" and "festival" at the same time all the time.TIL
I always thought it was short for festival and was always slightly annoyed by it. The same as I am for many truncated, in order to sound cool, type words.
Why the Norwegian "Fest" here? Or is that an Englishg word too? Because "Fest" is Norwegian for "Party".
Well this is the first time Im reading it in English and as a Norwegian it will always be odd from now on.Definition of FEST
a gathering, event, or show having a specified focus —often used in combination… See the full definitionwww.merriam-webster.com
Fest definition and meaning | Collins English Dictionary
Fest definition: a meeting or event at which the emphasis is on a particular activity | Meaning, pronunciation, translations and exampleswww.collinsdictionary.com
fest
1. a special event where people can enjoy a particular activity or thing: 2…dictionary.cambridge.org
What is the issue? You wanna revoke the beta key and buy the full game?Ok, sorry for the repost (last time) but as I'm not sure I was clear, is there a solution to my issue ?
Bought a Dragon Marked for Death key
When entering the key I learn that it's a beta key
Due to that being a beta key, I don't have access to the free DLC for all owners before May 4th
As I said to a friend just now, the mofos who sold me this key have only sold me two other keys in the past, if they want to play dumb, I'm game.
But if you have a suggestion, I'm all hears.