Reviews Rate the game you finished/retired

YuqiSatori

Junior Member
Dec 18, 2021
14
125
28
Norway
Finished No Mans sky this weekend (for the 3rd time)

Having 💯 this day 1 on PS4, then on Xbox via xCloud and now on PC via GeForce now i think i can firmly say this is a solid game now.
Its been very interesting seeing this redemption arc evolving through the years,

Score:
 
OP
Ge0force

Ge0force

Excluding exclusives
Jan 12, 2019
3,204
10,348
113
Belgium
Finished Ruiner


Definitely one of the best top-down action games I've ever played! Using both melee weapons and guns in combination with the multi-dodge works really well, and there's bullet-time to help you survive when things are going too fast for you. Graphics are good for a game made by such a small team, and the soundtrack is one of the best I've heard in a game. The level design is very good as well, although there's way too much repetition in the final part of the game. Very, very recommended, this is a game that everyone should play!

Score: 8.9/10
 

Mivey

MeatMember
Sep 20, 2018
2,224
6,637
113
Finished Bulletstorm: Full Clip Edition



Overall a pretty good shooter, even if it's singular gimmick wears a bit thin as the game nears its end. You can use sort of laser leash to fling enemies at you, and kick them around the level for various kinds of deaths, called "skillshots". Those get you points, and you use points to get ammo and upgrade weapons.



There's not enough variety in enemies or encounters., so a lot of the fights over the 10 hour campaign feel very similar, you finding some dangerous thing in the environment and flinging enemies at it.



The story and characters are so paper thin it's not even worth talking about here. It's trying to make it seem more complex by having us play as former assassins (who didn't know they were aiding a bloodthirsty out of control general), but the villain is just so cartoonish it's hard to take any of it serious. The banter between the characters also gets tiring very fast. It's not funny that they swear all the time, it's just dumb. Your dumb writing doesn't get better because you say fuck a lot, or call someone a girl (in various ways).

Overall, a pretty forgettable title.
 

FunnyJay

Powered by the Cloud
Apr 6, 2019
962
2,128
93
Sweden
Finished Yakuza 0!

It only took me about 3 years! 🤣
Such a truly fantastic game. The story was great, the graphics impressive and all the different minigames were really well made and diverse.

The Real Estate and Cabaret minigames were both great in different ways and sufficiently challenging.

If I were to complain about something, it's the endless "filler" fights with henchmen, the lack of proper quicksave (or save anywhere) and the long cutscenes that make the "problem" with saving that much worse.

I remember having to replay a large story chunk because the game glitched out at one moment, and I cannot understand why some cutscenes are skippable, while some are not. It does not seem to follow any discernable pattern!

All in all, an excellent game!
And I already have Kiwami 1 and 2 ready in my Steam library! 😄
 

beep boop

boo
Dec 6, 2018
2,121
4,255
113
Retiring Murder By Numbers. Played up to completion of the first case just to get a better overview of it, but it just wasn't working for me. I didn't enjoy the writing very much, the constant flashing and screen shaking got on my nerves, I don't think the nonogram interludes work well, and the game seems to be kind of poorly adapted for PC with its various bugs, UI issues and lack of key remapping to make up for the baffling absence of a neutral mark shortcut on MMB. Think I'd rather read a more interesting mystery novel and play a better nonogram game in the time it'd take me to play Murder By Numbers.

I did finish The Lion's Song the other day. That was okay, but I wouldn't recommend it unless you've already got it and are curious. I think the third episode was the most interesting one, if you'd play just one of them. Its saving grace is its length. Over and done with in like 4 hours. If it'd have dragged on much longer I'd have retired it.
 
Last edited:

Bonfires Down

Junior Member
Nov 18, 2019
240
640
93


Inscryption

Slight spoilers I guess

Ok, so my issue here is that MTG is my gold standard for card games, which has like 10x the depth and variety of the card game in Inscryption. Obviously, I'm not expecting any indie game to match MTG in that arena. But I am expecting them to play to their strengths or I would simply play MTG instead. Their strength in this case would be the meta-game elements. And those elements are pretty cool, though I definitely have some complaints about them too. But the fact remains that 90% of the time is spent playing a card game which is only "ok" compared to MTG. Also, please don't force me to build a deck that will only be used for a handful of games. Just give me the option of a pre-built deck. Especially when the cards are low res pixel art and hard to identify at a glance.

Still, the card game is not bad. It's fine. I like the aesthetics and the roguelike nature of the first act. The game does a pretty good job of throwing curveballs at you regularly. The video clips were surprisingly enjoyable to me, if brief. And the meta-story was pretty fun, if a bit confusing.

Rating: Decent
 
Last edited:

Mivey

MeatMember
Sep 20, 2018
2,224
6,637
113
I retired Gamedec today.

I helped fund this on Kickstarter a couple years back, and the final game never really lived up to its promise for me. Part of it is the writing that just never manages to hook me. Not sure if this would be more entertaining in the original Polish the developers are likely writing all this. Part of it is that the setting of this metaverse world just really doesn't strike me as interesting. I'd much rather explore the futuristic real world of this time then hang about in their really boring attempts at virtual worlds. I get they are trying to make fun about lots of other types of games, but it just ends up feeling tedious. It doesn't help that your character barely has any real presence in the game. Why am I a Gamedec? How does this plot connect to my character?

As it stands, the just feels incredibly boring to me.
 

Virtual Ruminant

MetaMember
May 21, 2020
322
939
93
Finished Batman: Arkham Origins (Splash Damage, WB Games Montreal / Warner Bros. Interactive Entertainment, 2013)

Featuring an expanded Gotham City, this game tells an original prequel storyline set several years before the events of Batman: Arkham Asylum and Batman: Arkham City. Taking place before the rise of Gotham City’s most dangerous criminals, the game showcases a young and unrefined Batman as he faces a defining moment in his early career as a crime fighter that sets his path to becoming the Dark Knight.

Pro:
  • Just like Arkham City before it, this game does not look outdated at all when played on PC with maxed out settings today, despite originally targeting 7th generation consoles such as the PS3, Xbox 360 and the WiiU.
  • Again just like in Arkham City, the presentation is flawless. The main story takes place on Christmas and Gotham is decorated accordingly, making this an ideal holiday (re-)play. And, again just as in Arkham City, I ended up turning the music off because it just was too over the top.
  • The story is up a notch from Arkham City thanks to the prequel scenario. The Joker character is particularly well done and interesting and the game gives you some real insight into his relationship with Batman.
  • The game pares back the side-mission-, combo- and upgrade-overload of Arkham City just enough so that I never felt overwhelmed by it like I did there. There's still plenty of all of that however.
Con:
  • No Catwoman.
  • Just as in Arkham City, config file editing is required to turn off frame rate smoothing and thereby enabling the game to fully take advantage of the power of modern GPUs. It's in fact that exact same option that needs to be changed (ref. my post about Arkham City).

Had an excellent time with this game over Christmas, will play the DLC (which is set on New Year's Eve) next year.


4/5
 

fantomena

MetaMember
Dec 17, 2018
7,368
18,018
113
Finished


Really weird, fun and cool game. There isn't much to say than that I really liked it and you should jumpst straight into it. Anything else written in this review would most likely be spoilers.

Score: 8.7/10
 
Last edited:

Paul

Junior Member
Jan 26, 2019
162
343
63
Finished (and retired, I guess?) - Outriders

I got it for 6 eurobucks on EGS (yeah I know, but hey at least Epic actually lost money on this transaction) and I gotta say, eventhough I am not a schlooter fan, I enjoyed this one quite a bit. The campaign took me 40 hours, doing literally every sidequests incl. hunts and bounties, and I enjoyed the story and the lore, as well as the general no-fucks-given attitude of my main protagonist. For a schlooter this goes to some heavy theme territory by the end, kinda unexpected.
As for gameplay, yes it is super repetitive in structure (it is all small combat arenas all the time), but the mechanics are so well tuned that it is fun. I enjoyed it more than Anthem, Division or Borderlands.
Also pretty well optimized, in 4K with DLSS and ultra preset, it never dropped below 60.
However by the end I was really wanting it to end, so from the endgame "Expeditions", I only did one to test it out. It is a cool endgame stuff (they seem to take place in new locations and have some extra dialogue) but I am done for now.

8/10

My trickster at the end





I retired Gamedec today.
This is next for me, so I am curious if I will be bored too. How long have you played, how many of those worls have you seen before retiring?
 

Mivey

MeatMember
Sep 20, 2018
2,224
6,637
113
This is next for me, so I am curious if I will be bored too. How long have you played, how many of those worls have you seen before retiring?
I was on the second world, and I'd been playing for about 4 hours, according to Steam.
 
  • Like
Reactions: Paul

Virtual Ruminant

MetaMember
May 21, 2020
322
939
93
Finished Twelve Minutes (Nomada / Annapurna Interactive, 2021)

An interactive thriller about a man trapped in a time loop.

Pro:
  • Injects a fresh breath of air into what would otherwise be a pretty standard point-and-click affair by rolling up the usual linear and event-driven progression of time in games of the genre into a loop that is actually happening in real time.
Con:
  • The voice acting is surprisingly average considering the star actors.
  • The story is a hodgepodge of genre tropes and references, with barely any original ideas. Players will need to be quite sheltered (from fictional works with similar scenarios) to have their mind blown by this game's story.
  • The game is relentless in its insistence to give you the full looping experience. Unlike in movies, there are no convenient cuts to skip over repeated actions here. No, you will have to do the same things again, and again, and again, and take real care to stick to the correct order and timing. Due to the tight time frame (12 minutes, and actually for story-related reasons just 10 minutes most of the time), a few misclicks here and there are in fact enough to fail whatever goal you had for a given loop. The fascination of this novelty mechanic (for a point-and-click) turned into annoyance and tedium after about 2.5 hours for me ...
  • While it's not quite as bad as right after release now, the game still has problems with keeping the player character and the NPCs out of each other's way, and when it fails to do so, you get all sorts of funny glitches like people phasing through each other or characters getting stuck in an animation.
  • Setting the game to fullscreen in the graphics options makes the game unplayable due to a crash on startup on a large number of PCs - a bug still unfixed after more than six months after release. The only fix is manually reversing the setting in a well-hidden configuration file. Never change the default setting of borderless window!
  • Don't even try to play this game on Xbox with a controller. It's clearly made for mouse control, and on Xbox your controller just moves a mouse pointer, which makes the game about 100x more annoying (and very difficult in parts with tight timing).

Played this on my current 3-month Game Pass for PC trial and as an effective EUR 1 rental, it's okay. If I had bought it for anywhere near the MSRP, I would have returned it. I have a feeling this game might come to be remembered as the-game-that-blazed-the-trail-for-some-future-timeloop-style-adventure-game-that's-actually-good.


2.5/5
 

AHA-Lambda

MetaMember
Oct 9, 2018
2,142
4,950
113
Finished Code Vein (Xbox)


Well colour me impressed.
Come for the anime style, and stay for what is a darn solid example of the soulslike genre at its most accessible, without diluting the core experience.
If you are someone that finds these too hard then this is one I would recommend. I'll say that there are a couple of bosses that are some tough difficulty spikes, but that's all really.
Even as a Souls veteran I appreciated a game like this that isn't as intense.
Also a special mention to the really impressive character creator tool.

I'll say it doesn't really give off a good first impression (lots of ineffective tutorialising, and its braindead simple) but this dissipates by the time you get to the second boss.
Biggest complaint I have is fairly minor on the whole really but the story is complete pants on head gibberish.
I'm not someone that actually particularly likes the From Souls storytelling, but it's at least easily avoided. Unfortunately that's not quite the case here given the frequent cutscenes and forced sequences.

All in I'm rather shocked this got the middling reception that it did frankly.

8/10
 
OP
Ge0force

Ge0force

Excluding exclusives
Jan 12, 2019
3,204
10,348
113
Belgium
Finished This is the Police


Very unique game where you play a police chief, and have manage your officers and detectives, send them to (possible) crimes and solve some mysteries yourself. The concept and story are really good, but there are two major problems with this game:

1) The game is WAY too long! There are too many days where nothing interesting happens
2) It's impossible to recognize some of the false calls without using a guide

Despite these problems, I had lots of fun with this game and I'm looking forward to play the sequel.

Score: 7.0/10
 

Cacher

Romantic Storm
Jun 3, 2020
2,511
7,016
113
Complete the main story of Rollers of the Realm.


Positive:
  • Fun take of pinball genre. It has a main story, characters (balls) to recruit with own stats, and equipment for purchase.
  • Surprising interesting story. There is a nice twist midway.
  • Board designs are generally pretty good.
  • Tough but fair final battles. Easily the highlight of the game. Final boss took me a few tries to defeat.

Negative:
  • Unbalanced characters. Close-combat balls are relatively underused, whereas there is one ball that is broken in every single way
  • Some chests are pretty difficult to get. May not be a negative to people with good patience (lol).
  • Buying every equipment needs considerable amount of grinding through replaying stages. Get dull really fast.

7.5 / 10 I had fun playing this game. There is a direct sequel coming this year. The developer mixes it up with platformer elements. I would say this looks like a huge upgrade from the first game. Can't wait.

Edit: Gamespot gave it a 4 out of 10. Haha, sure man.
 
Last edited:
OP
Ge0force

Ge0force

Excluding exclusives
Jan 12, 2019
3,204
10,348
113
Belgium
Finished Fury Unleashed


One of the best (but also one of the hardest) platformers I've ever played. You defeat enemies with both your gun and melee weapons, and by doing so without getting hit your combo meter rises. The higher your combo, the more perks you get to help you to beat the game. This works surprisingly well, and the game offers a huge variety in weapons, enemies and bosses to keep you hooked for many hours.

The default (hard) difficulty is very hard imo and requires a lot of practice (and luck). I've never managed to finish the final boss of the second comic at this difficulty setting. Luckily there's an easy difficulty available, where you can tweak all settings to your own liking. This is really great to prevent frustration, more games should offer this.

Very, very recommended!

Score: 9.0/10
 

Virtual Ruminant

MetaMember
May 21, 2020
322
939
93
Finished The Gunk (Image & Form / Thunderful, 2021)

The struggling space-hauler couple of Rani and Becks picks up a strange signal from an untouched planet and find more on the surface than they bargained for when they decide to touch down. As they uncover the dormant secrets of a shattered civilization, they must battle the curse of a toxic gunk parasite.

I'll be foregoing the pro and con bullet points for this one since this game, in my opinion, clearly is a game made for young kids. It's a my-first-action-adventure and a my-first-physics-based-puzzle-game combination targeted an age group that has just graduated from playing Minecraft on a tablet to a restricted account on the parents' game console (or gaming PC).

And it does the job very well: 90% of the game is a very extended tutorial on a bunch of common contemporary concepts in action-adventures and puzzle games. Only the last 30 minutes leading up to the game's first (and final) boss fight demand any creative application of the concepts learned beforehand. Story, setting, characters and dialogue are similarly basic: Inoffensive and largely predictable for anybody over the age of 6 years old.

If you aren't a parent, guardian, or family friend looking to give someone in that age group a video gaming present and wanting to take a look first whether it's appropriate or not, there is no reason whatsoever to play this game. But by the time the young recipient of this game will be finished with it, you will probably have gathered some useful feedback from them on whether they're more of a runny-jumpy, shooty-looty or brainy-puzzly type of gamer.


Sesame Street/5
 
OP
Ge0force

Ge0force

Excluding exclusives
Jan 12, 2019
3,204
10,348
113
Belgium
Finished Yet Another Zombie Defense HD


Very decent top-down shooter where you need to kill hordes of zombies to survive. With the money they drop, you can buy turrets, weapons, ammo and defense structures to increase your chance of survival. There's 4 player co-op as well and there are people to play with at any time of the day.

The game is far from perfect tho: you can't see any stats of the structures and turrets, so you can only guess how good they are by looking at the price. The sniper tower also seems to be very overpowered compared to other towers.

But despite these issues, YAZD is still lots of fun for a few hours. Recommended for the €0.39 that it costs today.

Score: 7.9/10


Note: the game is actually endless, so with "finished" I meant that I got the highest (1.000.000) score achievement.
 

beep boop

boo
Dec 6, 2018
2,121
4,255
113
Decided to retire Anodyne 2. Interesting game with an aesthetic I like a lot. Unfortunately it's also incredibly monotonous. I kept expecting some twist where the gameplay flips on its head, because I was surprised that even several hours in it doesn't ever expand its ideas beyond what you did in the first 15 minutes. I'm not entirely sure where the narrative was building toward, but its writing generally wasn't really grabbing me either. So yeah, I can't make myself play any more of it. Disappointing. Maybe I'd be more into it if it got to the point it wanted to make quicker or just fully cut all the vacuous play.
 
Last edited:

Virtual Ruminant

MetaMember
May 21, 2020
322
939
93
Finished EXO ONE (Exbleative / Future Friends Games, 2021)

What if you could amplify gravitational potential energy to end up with a temporary surplus? What if you could build a spacecraft that could change its shape to make the most effective use of that neat trick? This game imagines it and sends the player on a journey through space and time.

Pro:
  • Incredible visuals and a soundscape to match. This game breaks free from all the schlocky visual conventions of contemporary TV and movie SciFi and throws it right back to the photorealistic surreal styles of 1970s space art, combined with the radiant colors of narrowband-imaging astrophotography from modern-day optical telescopes such as the Hubble Space Telescope.
  • The individual levels (planets) somehow manage to seem both huge and small. The game can be played very quickly (and features achievements for beating it in less than 90 or even 60 minutes), but this is all due to the very high speeds that the player-controlled spacecraft is moving at. The maps extend over hundreds of kilometers in every direction so that even while traveling at hypersonic speeds, the amazing sense of vastness never dissipates.
  • A great Post-Rock-styled original soundtrack, entirely made from layered sounds of electric guitars plus effects that delivers a final otherworldly touch to this extraordinary game.
Con:
  • There is a story, told in subtitles over pseudo-voiceovers and in occasional flashback images during gameplay. It's vague enough to inject just a bit of purpose and direction into the gameplay, without getting in the way or distracting from the moment-to-moment experience, but it never quite managed to capture my imagination.
  • Too short. Achievements provide some replay value, but replaying with achievements in mind diminishes the pure experience of the first playthrough significantly. I wish there had been more worlds to explore.
  • Controls could be a bit more intuitive, particularly since the game doesn't give the player a great amount of time to learn them.

Any Game Pass subscribers absolutely need to check this one out while it's on there. Everyone else, keep an eye out for deals on this game starting with 50% off or better. You might not necessarily be as amazed as I was, but it's definitely enough of a unique experience to justify a spot in almost anybody's game library.


4.5/5
 

Joe Spangle

Playing....
Apr 17, 2019
1,956
6,291
113
Finished Supraland six inches under.


Very good. Very fun little game. Much like the first. Its basically more of the same. Cute graphics, RGP lite type game. Had some real head scratching puzzles for me, got stuck once or twice and went to look at a guide but couldn't find any! so had to persevere and made it to the end. Feels great when you finally work out a solution after being stuck. Combat is still rubbish, didnt like it at all, dont feel like the game needs combat. Other than that though its a good 10 ish hours of fun.

8/10
 

fantomena

MetaMember
Dec 17, 2018
7,368
18,018
113
Finished


Very fun physics-based game. You can play solo (I did) or coop (remote play together is supported). There are 7 levels/chapters where there are a few objectives (puzzle-like objectives) you have to solve + some challenges. The music is nice, graphics is really nice and gameplay is fun (physics based gameplay in space), a few frustrating moments at times, but otherwise a really fun good game. Took me 5 hours to finish (didn't do any challenges).

Score: 8.5/10
 

Mivey

MeatMember
Sep 20, 2018
2,224
6,637
113
I retired El Shaddai



Game's been on my radar ever since I first saw footage from it and I wanted it on PC for the longest time. The only thing that really fascinated me about it was its visuals. And I still think the game looks incredible. Playing it on a 1440p screen, downsampled from 4K using the new Nvidia AI downsampling thing is incredible.


The problem is essentially everything about this game that's not just visuals. It's an incredibly boring game, where you just walk along corridors. The music gets old pretty fast, there's only really one track in the beginning that I really liked, a lot of the rest just fades into each other. It's not particularly bad, just not very interesting to listen to.



What really annoyed me about it, and caused me to quit is the combat though. It wants to make the combat into a clever puzzle, where you shouldn't just attack, but block enemies, perform counters and so forth. And yet the game has incredibly high latency in its animations, where you mostly just fight with the controls to get your character where you want them to be on time. What took the cake though is the first boss fight, where the game clearly wants you to do something clever, instead of just beating and evading the enemies. And I have no clue what it is. For a game with lots of tutorials, it's silly how the developers think dying over and over and trying to figure out by random tries what the goal is supposed to constitute a good game. Complete non sense.
 

AHA-Lambda

MetaMember
Oct 9, 2018
2,142
4,950
113
Yeah I quit El Shaddai fairly early for similar reasons

It's stunning looking but incredibly dull otherwise, plus the story is cuckoo-for-cocoa-puffs gibberish
 
  • Like
Reactions: Mivey

Bonfires Down

Junior Member
Nov 18, 2019
240
640
93
Mass Effect 1



So this game has a lot of problems:
  • Combat: It's not great. It's kind of clumsy and janky. Lack of hit reactions feels jarring. But it's not terrible either. As long as it's mixed up with other stuff I didn't mind it.
  • Mako combat: Pretty much pointless. But there's not a lot of it so it's not a big deal.
  • Indoors environments: These seriously look like someone bought Sci-Fi Pack 101 on the Unreal Store and copypasted stuff together. The planets aren't very interesting either but hey, they are mostly uninhabited planets so it makes sense.
  • Choices: Often I have like three dialogue choices but they are really the same choice. And while I did get to make some important choices, I also felt like some of the most important choices were not up to me. Makes some sense though as implementing every possible choice could get cost prohibitive.
  • Companions don't talk much: A missed opportunity as there is plenty of downtime on missions where the lore and background of characters could be expanded on. At first they actually talked in the elevators but then it stopped which makes me think Bioware ran out of time/money.
  • Performance: I was surprised at how bad the performance was at times considering that I've read this was a good remake. We're talking sub 10 fps at times. Seems like my CPU spiked a lot and admittedly my CPU is getting pretty old but come on, this a 15 year old game with a coat of paint. I certainly don't get performance this bad in modern games.
  • Bugs: I ran into quite a few actually. More than in any AAA game I remember. At least they weren't game breaking but just stuff like the camera getting stuck or the Mako getting stuck.
Overall though, even though there are a lot of problems, none of them are all that serious to me. But if the game was released today I reckon it would have gotten slaughtered by both both critics and players.

But, the game has some good elements too:
  • It has that 90s, early 2000s free reigns feeling. It's simply exciting to see what that distress signal is about or what will happen next and this makes up for a lot of the problems.
  • Story, dialogue and voice acting is not amazing, but is mostly good and engaging.
  • I liked Wrex and Garrus. The other companions felt a bit thin though.
  • I did like using my force powers to lift fools into the air or throw them.
Now, despite my complaints I did enjoy most of the game and without the final parts I would have given it a somewhat better rating. The final sections did sour me a bit as there was too much mediocre combat and a bunch of storytelling clichés.

Rating: Decent/Good
 
OP
Ge0force

Ge0force

Excluding exclusives
Jan 12, 2019
3,204
10,348
113
Belgium
Finished Nobody Saves the World


Imagine an RPG with 15 different characters (classes), each with a unique play style, attacks and perks. But instead of having to start a new run with each character, you unlock other characters by doing quests and leveling up. Once unlocked, you can switch to a certain character at any moment, depending on the situation and your favorite playstyle. When a certain character gets enough experience, you can assign it's attacks and perks to other characters, resulting in one of the most diverse game I've ever played!

The game world is very well designed and filled with random generated (but unique) dungeons, diverse challenges and plenty of different enemies and bosses. You'll also encounter a few neutral factions, which you can join for extra quests. It took me more than 30 hours to complete the game, but I enjoyed every minute of it.

The game also looks great with it's sharp colorful graphics and the catchy soundtrack is excellent. I can't recommend this game enough!

Score: 9.1/10