Community The MetaVerse VR thread (hardware/software/etc, all platforms)

Alextended

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Freaking hyped, next month can't come soon enough!

To celebrate the upcoming launch, we’re also hosting mini-interviews with some of the people who helped bring this android dream to life like only VR can do. First up, Insomniac Games Principal Designer Duncan Moore!
I love the sheer immersion of it all. The promise of VR is to transport you to another world where you can lose yourself completely in role-play. This is so strong in Stormland, and there are many systems that come together to accomplish it.

Having the ability to freely explore the world—using your body to climb and traverse both feels natural and empowering. Seeing your full body animating and moving with you locks you into that character in a way many other VR games aren’t achieving. Our weapon systems and world interactions are physical and grounded in a way that feels tactile, yet isn’t too finicky—they find just the right balance between fun and realism.
 
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Alextended

Segata's Disciple
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Holoception's early access is live!

VR Ping Pong Pro has a release date.

The Wizards Dark Times stuff.
 
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Alextended

Segata's Disciple
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The Thrill of the Fight just got out of early access (and got on Quest too).
 

Alextended

Segata's Disciple
Jan 28, 2019
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Sairento is not my thing but it's an old favorite for many VR users and it just got a new update that adds 2 maps and other more minor stuff.


And a couple more tidbits from Boiling Steel, Journey for Elysium and Monster Reapers.
 
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Alextended

Segata's Disciple
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I found this thing while twitter crawling the other day. It looks interesting.

Also Reiko's Fragments got in early access and Boiling Steel is coming soon.
 
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Alextended

Segata's Disciple
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During the launch day stream on November 14 at 1:00 pm ET / 10:00 am PT, you’ll be able to follow along with the Insomniac team on Twitch, Facebook, and Twitter. And today, Insomniac Games Lead VFX Artist Yancy Young shares some of his background and the part he played in shaping Stormland.
I'm a stealth guy, so while the game has a lot of awesome things going on, I think my favorite part is strategizing how to handle dangerous Tempest combat sequences. We have a really cool array of enemy types from short-range Assault Troopers that can close the distance with shotguns, to long-range sniper enemies that blend into the world. The situation when approaching Tempest enemies both in and out of their strongholds is not always what it seems. Players will need to use all of their robotic senses to ensure they’re ready when the bullets start to fly!
 

fantomena

Oh captain my captain.
Dec 17, 2018
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I really hope Stormland is great. Been in development for ages I feel.
 

Alextended

Segata's Disciple
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It was only announced summer 2018 actually (I'm sure worked on for years before though, but Insomniac did other stuff like PS4's Spider-Man inbetween).

More Walking Dead: Saints & Sinners stuff! This game came out of nowhere and is looking really promising (see this post for much more too if you missed it).

And this adventure game is releasing tomorrow, it looks pretty decent (but I hate when devs have part of the arm visible, either do full IK arms or just hands).
 

Alextended

Segata's Disciple
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A very big Onward update! I'm excited about having something co-op related with the new AI, I thought they gave up on it in favor of PVP. Plus Workshop stuff!

 
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Alextended

Segata's Disciple
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Panther VR reached its funding goal earlier. No tweet/post/whatever about it yet, I saw it first (edit: tweet edited in later)! :p

They're not making any of their stretch goals sadly but as long as the core of the game is good and it does well the concept could be expanded later maybe.
 
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Alextended

Segata's Disciple
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Node got to play Saints & Sinners!

And of course they go on an NPC killing spree. LOL.


Journey for Elysium just released too.

Alongside some other VR games as usual but you can check those out yourself, not much of it speaks to me personally.

And more Pistol Whip stuff. I'm only posting the official media since every other youtuber has his hands on it and there are tons of videos hourly or something.
 
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Alextended

Segata's Disciple
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Holoception and Vengeful Rites got some big updates today. Happy for the former especially, the developers have been great with responding to feedback!
 

Alextended

Segata's Disciple
Jan 28, 2019
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This could be fun (or a total mess). Hopefully the Sid Meier's Pirates! in VR I've been wanting (but other fancy VR pirate games were small scale arena stuff).

 
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EdwardTivrusky

See You Hyper-Toxic Computer Cowboy
Dec 8, 2018
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Housemate backed Jeri Ellison's Tilt5 AR/HoloLens Glasses on Kickstarter and has offered to +1 a set for me when they finalise the orders if i want, i pay obviously, but i get the kickstarter pricing. I'm really, really tempted... and will probably go for it.
 
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Alextended

Segata's Disciple
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And a couple new releases, a SPT style game and a cute Halloweeny thingie, sequel to a freebie most people had enjoyed.
 
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EdwardTivrusky

See You Hyper-Toxic Computer Cowboy
Dec 8, 2018
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Do we know If PistolWhip requires RoomScale or can i play it with Standing Room only?
 

Alextended

Segata's Disciple
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If you can play beat saber you can play pistol whip from what I've seen. Just standing in place and leaning to dodge bullets and maybe the occasional pillar.
 

EdwardTivrusky

See You Hyper-Toxic Computer Cowboy
Dec 8, 2018
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Thanks, Beat Sabre didn't appeal to me but i'll probably give Pistolwhip a go. For all it's flaws Audio Shield is still my go-to VR "Dance" game.
 

Alextended

Segata's Disciple
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These look pretty cool, I hope they port them to PC too (like most other Quest software). I didn't realize they're Quest-only by the footage, they look pretty nice.

 
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EdwardTivrusky

See You Hyper-Toxic Computer Cowboy
Dec 8, 2018
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Thanks! Some interesting stuff there. I've sent the Machu Picchu links to my archaeologist friend.

It's also reminded me to have a look at PistolWhip VR as that's releasing tomorrow!

edit: on further inspection i don';t think i have the room for PistolWhip, shame.
 

Alextended

Segata's Disciple
Jan 28, 2019
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The discount is only for a week (and it's Steam so you can always try it and refund if you don't find it promising regardless of the early access unfinished state).

I had forgotten this thing was still in early access, it looks like they're finishing it up finally (the same dudes are also working on Zero Caliber concurrently).

This could be worth a play for some casual fun, it looks like a total of about ~20 if you buy all the DLC rides. But only if they're really good, each being cheap on its own isn't enticing enough if the quality isn't there. Still, when I went through the underwater ride in Summer Funland I wished there were more cool rides like that to have something to demo VR with to non-gamers. Things like that and theBlu software are cool for such purposes. Anyway, I have no idea if this is good.
 
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Alextended

Segata's Disciple
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Yay, it's up, I've been furiously refreshing the pages and it's finally there. One final week to wait for it!
During the launch day stream on November 14 at 1:00 pm ET / 10:00 am PT, you’ll be able to follow along with the Insomniac team as they play on Twitch, Facebook, and Twitter. In the meantime, here’s what Oculus Studios Executive Producer David Yee had to say.
My most favorite mechanic for Stormland is harvesting. Breaking apart a weapon or collecting plants is a really tactile way of interacting with the world, and it felt pretty good from the very beginning. I can remember first trying the feature and breaking all of my weapons to the point where I had nothing to use during the play session because I would snap everything in half as soon as I got it.

A lot of VR talks about presence as a visual thing. For me, tactile moments where you interact with the world and have it respond to your touch—in a way that just makes sense—is equally, if not more, important for convincing players that they’re being transported to another world.
 
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Alextended

Segata's Disciple
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More Beat Saber DLC, Rocket League collab.
This came out too.
 
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Alextended

Segata's Disciple
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What everyone's been waiting for...

A new I Expect You to Die mission is coming too!
 
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Alextended

Segata's Disciple
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It's coming!

Also, Oculus delayed the Echo Arena port for Quest to 2020 but they did make a cringy ad for it.

Alongside other recent cringry ads for Quest and Rift S.

The old Quest ad was better, almost Wii/Switch level ad, almost:

Anyway, Boneworks time soon, here we gooooooo!
 
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Alextended

Segata's Disciple
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Getting other stuff out of the way before Boneworks hype.

Also the new/final Wolves in the Walls chapter is out.
 
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Alextended

Segata's Disciple
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The DLC is just the soundtrack, not in game content. The game is sweet, with the deadeye modifier it feels like a lightgun game but for me it's impossible to keep on beat while dodging and aiming, it's not exactly balanced for it. I suck at rhythm games anyway though. It's fun and a real work out, sweating buckets!
 
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EdwardTivrusky

See You Hyper-Toxic Computer Cowboy
Dec 8, 2018
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The DLC is just the soundtrack, nothing in game. The game is sweet, with the deadeye modifier it feels like a lightgun game but for me it's impossible to keep on beat while dodging and aiming, it's not exactly balanced for it. I suck at rhythm games anyway though. Well, it's fun and a real work out, sweating buckets!
Does it require 360 movement or can i just stand there facing one direction with some wiggle room?
I have a tiny space available for VR so anything that requires a lot of movement is not going to happen.
 

Alextended

Segata's Disciple
Jan 28, 2019
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One direction like Beat Saber so far. Less movement than Beat Saber even. I consider it standing VR but if you can't even stretch your arms away then idk.

It's exactly like its trailer. You shoot oncoming targets, duck & lean neo style to dodge bullets and the occasional wall type thing and maybe melee a fool.
 
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fantomena

Oh captain my captain.
Dec 17, 2018
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The DLC is just the soundtrack, not in game content. The game is sweet, with the deadeye modifier it feels like a lightgun game but for me it's impossible to keep on beat while dodging and aiming, it's not exactly balanced for it. I suck at rhythm games anyway though. It's fun and a real work out, sweating buckets!
Wait, so the DLC (soundtrack vol 1) is just like normal downloadable OST so you can listen to the songs you play in the game outside the game?

I thought it was more songs you could play in the game. I almost bought it, but decided to just buy the game for now.