Pic? (and what is popeyes?)he was knocking back that popeyes though
Honestly, I wear uninspired clothes, and his are on par with mine. :deept:
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Pic? (and what is popeyes?)he was knocking back that popeyes though
looks cool and some nice changes technology wise , but ultimately its lot of tech and PR blurbs. I want to see real games so I'll believe it when I see it in a game. Over the years we've seen so many tech demos from not just Epic that were absolute fail when engine was released. Remember when UE3 had completely dynamic shading system?
Okay, since many fighting games use Unreal Engine, I really wish this means an easier way of making crossplay happen. All fighting games need to have crossplay with GGPO/Rollback netcode as the standard at this point.Also:
When I read this bit I immediately thought of those digital molecular matter tech demos.The demo video made me want i)A new Drakan worse than bad. It fits perfectly, smaller confined spaces for Rynn to battle, and open world for Arokh to fly around in causing dragon mayhem. Also, it's weird, that the character was the least realistic looking part of that demo. She looked kind of cartoonishly out of place in that world of photo-realisitic rock and sand.
Oh, and I wonder if environmental destruction which is something the engine has always either sucked at or had terrible implementations of; will finally look good or be simulated better. It's the one thing I always hated about the engine, all the way back to Unreal and UT99
Also where is my meatcube timmy?
Team Ninja be like:soft body physics
Technically MH has been on PC multiple times just not out in the west.That is true, but take Monster Hunter World. Series had never been on PC before. The PC port was a few months late compared to consoles, and it sold like crazy. I think the Chinese market was a big factor there, though. I think HZD is gonna be a pretty big litmus test. I hope it goes well because I'd love for Sony to embrace the PC enthusiast market.
Pic? (and what is popeyes?)
Honestly, I wear uninspired clothes, and his are on par with mine. :deept:
Next gen was supposed to be the one where people focus on 60FPS but it seems everyone backed down on that aspect if it means graphics will be pretty.So now everybody is OK with 30 fps games/tech demos? People are so transparent...
I mean, why wouldn't they.So now everybody is OK with 30 fps games/tech demos? People are so transparent...
Whatever became of those? I remember it was suppose to power an Indy game and then lucasart basically closed shop, but did th tech never wind up elsewhere?When I read this bit I immediately thought of those digital molecular matter tech demos.
they used it in GTA IVWhatever became of those? I remember it was suppose to power an Indy game and then lucasart basically closed shop, but did th tech never wind up elsewhere?
It did become the GTA euphoria stuff huh? Well at least it didn't completely go to waste.they used it in GTA IV
... and that's about it (as far as games go .... still being widely used in movie VFX)
no, euphoria is a different thing ... but funnily enough - GTA IV was also pretty much the only game where that one was used as wellIt did become the GTA euphoria stuff huh? Well at least it didn't completely go to waste.
Didn't RDR use Euphoria as well?no, euphoria is a different thing ... but funnily enough - GTA IV was also pretty much the only game where that one was used as well
hmmm ... it might have ... but i know GTA V (and RDR2) don'tDidn't RDR use Euphoria as well?
If I remember correctly the Euphoria engine was more related to procedural animation (related to inverse kinematics)... It's what allowed GTA IV to feature stuff like precise foot placement when walking up stairs and "smart" ragdoll physics (like when a car hits you and you stumble).Isn't Euphoria their physics engine first debuted in GTA IV, but Rage is their engine that they iterate on?
In the end they might not even need Epic. They could just go with their own launcher + Steam release.That is true, but take Monster Hunter World. Series had never been on PC before. The PC port was a few months late compared to consoles, and it sold like crazy. I think the Chinese market was a big factor there, though. I think HZD is gonna be a pretty big litmus test. I hope it goes well because I'd love for Sony to embrace the PC enthusiast market.
It's not really true though, even on paper.The PS5 SSD is faster than anything you can get for PC currently.
Do you mean that consoles aren't built on future, science-fiction technology that only two companies in the world managed to obtain at the same point in time?It's not really true though, even on paper.
(That's an extreme example and you can also go cheaper, though not mainstream prices obviously - for now)
Of course, there are also a lot of new SSDs in the ~200€ range which are almost exactly as fast as the one in PS5 (e.g. this one).
You complete ignore the superiorty of "coding to the metal". With that, for any given problem, you can get automatic speed-ups of factor 2, 3, 4, hell whatever constant you want.It's not really true though, even on paper.
(That's an extreme example and you can also go cheaper, though not mainstream prices obviously - for now)
Of course, there are also a lot of new SSDs in the ~200€ range which are almost exactly as fast as the one in PS5 (e.g. this one).
The idea is especially silly since it's not like either MS or Sony are in the business of building or designing either flash chips or controllers.Do you mean that consoles aren't built on future, science-fiction technology that only two companies in the world managed to obtain at the same point in time?
It looks like Kenshi is on sale.
It's a fantastic sandbox RPG that excels at emergent storytelling. I love it. Go play it!
All I know is the game used to be capped at 90 fps because going beyond that breaks collision and etc. Not sure if they have fixed it yet but I don't believe you'll be banned for it.Can I cap FFXIV FPS with RTSS without it being flagged as cheating or whatever? Online games always make me nervous about using RTSS...
Right, I don't know why I am seeking out information about NVIDIA's Ampere GPUs (besides being interested in tech) when I already have a 1080ti and almost exclusively play 2D indie games and recently emulated PS2 and SNES-games.While console people are talking about next-gen graphics Im here being addicted to Bannerlord, Rimworld and Factorio, games that doesnt even exist on consoles yet. lol.
I mean, I do like playing some high-end graphic based blockbuster games, but the majority of my gaming time is still used on indie games as many indie games I play have way higher repayability and addictiveness. Factorio, Rimworld, Bannerlord, roguelike games and stuff like that.Right, I don't know why I am seeking out information about NVIDIA's Ampere GPUs (besides being interested in tech) when I already have a 1080ti and almost exclusively play 2D indie games and recently emulated PS2 and SNES-games.
I mean, I love seeing fresh, new tech tackle older games and just run through them like a hot knife through butter, it;s just that butter tends to be something really old like HL2 without mods. The complaints about lacking 60fps I don't understand, but hten im used to and can basically ignore anything that isn't a full-on slide show, as much as a smooth framerates is nice.While console people are talking about next-gen graphics Im here being addicted to Bannerlord, Rimworld and Factorio, games that doesnt even exist on consoles yet. lol.